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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set et sw=2 ts=2: */
/***************************************************************************
* soundplayer.cc
*
* Fri Sep 5 17:31:28 CEST 2014
* Copyright 2014 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of Kaiman.
*
* Kaiman is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Kaiman is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Kaiman; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "soundplayer.h"
#include <ao/ao.h>
#include <sndfile.h>
#define BUFSZ 512
SoundPlayer::SoundPlayer()
{
start();
}
SoundPlayer::~SoundPlayer()
{
running = false;
wait();
}
void SoundPlayer::run()
{
printf("SoundPlayer running\n");
ao_initialize();
ao_sample_format sf;
memset(&sf, 0, sizeof(sf));
sf.bits = 16;
sf.rate = 16000;
sf.channels = 1;
sf.byte_format = AO_FMT_NATIVE;
ao_device *dev = ao_open_live(ao_default_driver_id(), &sf, 0);
running = true;
short s[BUFSZ];
while(running) {
sem.acquire();
char *pcm;
size_t size;
{
QMutexLocker lock(&mutex);
pcm = qi.pcm;
size = qi.size;
}
printf("."); fflush(stdout);
ao_play(dev, pcm, size);
//free(pcm);
/*
memset(s, 0, BUFSZ * sizeof(short));
QList<QueueItem>::iterator it = active.begin();
while(it != active.end()) {
QueueItem &item = *it;
for(size_t i = 0; i < BUFSZ; i++) {
if(item.pos >= item.size) {
free(item.samples);
it = active.erase(it);
goto nextitem;
}
s[i] += item.samples[item.pos];
item.pos++;
}
it++;
nextitem:
int a = 1;(void)a;
}
ao_play(dev, (char*)s, BUFSZ * sizeof(short));
*/
}
ao_close(dev);
ao_shutdown();
}
void SoundPlayer::playSamples(const char *pcm, size_t size)
{
QMutexLocker lock(&mutex);
qi.pcm = (char*)malloc(size);
memcpy(qi.pcm, pcm, size);
qi.size = size;
sem.release();
}
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