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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* decoder.h
*
* Mon Mar 6 20:14:29 CET 2006
* Copyright 2006 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of MIaV.
*
* MIaV is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MIaV is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MIaV; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __MIAV_DECODER_H__
#define __MIAV_DECODER_H__
#include <QThread>
#include <QSemaphore>
#include <QMutex>
#include <QLinkedList>
#include "dv.h"
#include "networksender.h"
#include "status.h"
class Decoder : public QThread
{
Q_OBJECT
public:
Decoder();
~Decoder();
char *getFrame();
void run();
void snapshot(char *rgb);
void setPFrameData(char *pframe);
void pframeAcquire();
void pframeRelease();
Status status();
protected:
bool eventFilter(QObject *o, QEvent *e);
private:
volatile bool running;
QSemaphore closesem;
QMutex pmutex;
char *pframe; // Player frame
QMutex mutex;
QLinkedList<NetworkSender *> senders;
QMutex sendersmutex;
};
#endif/*__MIAV_DECODER_H__*/
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