summaryrefslogtreecommitdiff
path: root/src/encoder.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/encoder.cc')
-rw-r--r--src/encoder.cc273
1 files changed, 0 insertions, 273 deletions
diff --git a/src/encoder.cc b/src/encoder.cc
deleted file mode 100644
index e7b79bf..0000000
--- a/src/encoder.cc
+++ /dev/null
@@ -1,273 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/***************************************************************************
- * encoder.cc
- *
- * Tue Apr 19 12:10:34 CEST 2005
- * Copyright 2005 Bent Bisballe
- * deva@aasimon.org
- ****************************************************************************/
-
-/*
- * Originally from:
- * RTVideoRec Realtime video recoder and encoder for Linux
- *
- * Copyright (C) 2004 B. Stultiens
- * Copyright (C) 2004 Koen Otter and Glenn van der Meyden
- */
-
-/*
- * This file is part of MIaV.
- *
- * MIaV is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * MIaV is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with MIaV; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
- */
-#include <config.h>
-#ifdef USE_GUI
-
-#include "util.h"
-#include "encoder.h"
-
-Encoder::Encoder(Info *ginfo,
- const char *gip,
- const int gport,
- sem_t *gsem,
- Queue<Frame> *gqueue,
- pthread_mutex_t *gmutex,
- volatile int *grunning)
-{
- info = ginfo;
-
- strcpy(ip, gip);
- port = gport;
- memset(cpr, 0, sizeof(cpr));
-
- sem = gsem;
- queue = gqueue;
- mutex = gmutex;
- running = grunning;
-
- // record = 0;
-
- sem_init(&record_sem, 0, 0);
-
- s = NULL;
- n = NULL;
-
- frozen = false;
-
- savestate_sent = false;
- savestate = NO_CHANGE;
-
- // shoot_request = 0;
- // shoot_value = 0;
- // freeze_request = 0;
- // freeze_value = 0;
-}
-
-
-Encoder::~Encoder()
-{
- // If a hanging connection exists, we better close it.
- /* // Already deleted in thread_main
- if(s) {
- if(n) delete n;
- delete s;
- s = NULL;
- n = NULL;
- }
- */
-}
-
-
-void Encoder::encode()
-{
- Frame *frame;
-
- while(*running) {
- sem_wait(sem);
-
- frame = queue->pop();
-
- if(frame) {
- if(frame->freeze == 1) frozen = true;
- if(frame->freeze == -1) frozen = false;
- if(frame->shoot) frozen = false;
-
- if(frame->record ||
- (frame->freeze == 1) ||
- frame->shoot) {
-
- // If no connection is present, make a new one
- if(!s) {
- s = new Socket(port, info);
- s->sconnect(ip);
- n = new Network(s, info);
- }
-
- n_header h;
-
- if(savestate != NO_CHANGE) savestate_sent = true;
-
- h.header_type = DATA_HEADER;
- sprintf(h.header.h_data.cpr, cpr);
- h.header.h_data.freeze = frame->freeze;
- h.header.h_data.snapshot = frame->shoot;
- h.header.h_data.record = frame->record;
- h.header.h_data.savestate = savestate;//NO_CHANGE;
- h.header.h_data.mute = frame->mute;
-
- savestate = NO_CHANGE; // only transmit once!
-
- // if(freeze_request != freeze_value) freeze_value = freeze_request;
- // if(shoot_request != shoot_value) shoot_value = shoot_request;
-
- n->sendPackage(&h, frame->data, frame->size);
- } else {
- // When frozen we need to preserve the connection in order to
- // remember the frozen frame on the server side.
- if(!frozen) {
- // No data is to be sent, if we have a connection, destroy it.
- if(s) {
- if(n) delete n;
- delete s;
- s = NULL;
- n = NULL;
- }
- }
- }
-
- if(frame->shoot && !frozen && !frame->record) {
- // FIXME: This is ugly!
- // Bugfix... connection not cleared, when an 'unfrozen' snapshot is taken,
- // and no recording is done.
- if(s) {
- if(n) delete n;
- delete s;
- s = NULL;
- n = NULL;
- }
- }
-
- if(frame) delete frame;
- }
- }
-}
-
-
-void Encoder::setCpr(char *newcpr)
-{
- strcpy(cpr, newcpr);
-}
-
-
-void Encoder::freeze()
-{
- /*
- if(!s) {
- s = new Socket(port, errobj);
- s->sconnect(ip);
- n = new Network(s, errobj);
- }
- */
- // if(!errobj->hasError()) freeze_request = 1 - freeze_request;
-}
-
-
-/*
- * shoot
- * Set the shoot bit in the network header on the current frame.
- * return the decodet (rgba) version af that frame, for thumbnail show.
- */
-void Encoder::shoot()
-{
- /*
- if(!s) {
- s = new Socket(port, errobj);
- s->sconnect(ip);
- n = new Network(s, errobj);
- }
- */
- // if(!errobj->hasError()) shoot_request = 1 - shoot_request;
- // getScreenshot(rgb);
-}
-
-
-void Encoder::thread_main()
-{
- encode();
- if(s) {
- if(n) delete n;
- delete s;
- s = NULL;
- n = NULL;
- }
- fprintf(stderr, "Encoder thread stopped.\n"); fflush(stderr);
-}
-
-
-void Encoder::start()
-{
- savestate = NO_CHANGE;
- savestate_sent = false;
- /*
- if(!s) {
- s = new Socket(port, errobj);
- s->sconnect(ip);
- n = new Network(s, errobj);
- }
- */
- // if(!errobj->hasError()) record = 1;
-}
-
-
-void Encoder::stop(n_savestate save)
-{
- savestate = save;
- // Don't return until we are sure the savestate has been sent.
- while(savestate_sent == false) {
- // Just wait a while (in a while!)
- sleep_0_2_frame();
- }
-/*
- struct timespec ts;
- // TODO: set save state in package header.
-
- // Lock the queue and wait until all elements are sent on the network.
- queue->lock();
- fprintf(stderr, "Emptying queue"); fflush(stderr);
- while(queue->peek()) {
- // Remove any late buffer
- // We don't care, the encoder finishes them all
- ts.tv_sec = 0;
- ts.tv_nsec = 500000000L; // 100ms
- fprintf(stderr, "."); fflush(stderr);
- nanosleep(&ts, NULL);
- }
- fprintf(stderr, "done!\n"); fflush(stderr);
-
- record = 0;
-
- queue->unlock();
-*/
-/*
- if(s) {
- if(n) delete n;
- delete s;
- s = NULL;
- n = NULL;
- }
-*/
-}
-
-#endif /*USE_GUI*/