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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * camera.h
+ *
+ * Fri Oct 29 12:46:38 CEST 2004
+ * Copyright 2004 Bent Bisballe
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of MIaV.
+ *
+ * MIaV is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MIaV is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with MIaV; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "config.h"
+#ifdef USE_GUI
+
+#ifndef __CAMERA_H__
+#define __CAMERA_H__
+
+#include <string>
+using namespace std;
+#include "info.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <getopt.h>
+//#include <avformat.h>
+
+#include "util.h"
+#include "queue.h"
+#include "decoder.h"
+#include "encoder.h"
+#include "player.h"
+#include "package.h"
+
+#include "thread.h"
+#include "frame.h"
+
+#include <qwidget.h>
+
+/**
+ * This class represents the symbolic representation of the camera and
+ * the network functionality.
+ */
+class Camera {
+public:
+ Camera(Info *ginfo);
+ ~Camera();
+ void connect(const char *ip,
+ const int port,
+ int width, int height);
+
+ void setCpr(char *newcpr, char* name);
+
+ // Camera actions
+ void start();
+ void stop(n_savestate save);
+ void freeze();
+ void unfreeze();
+ void snapshot(unsigned char *rgb);
+
+ int getQueueLength();
+
+ // Indirect call to player->resize
+ void resize(int width, int height, bool showtext);
+
+ void setMute(bool mute);
+
+private:
+ // Info object passed to all sub objects.
+ Info *info;
+ bool initialized;
+
+ /* // No need for these anymore
+ pthread_t playertid;
+ pthread_t decodetid;
+ pthread_t encodetid;
+ */
+ volatile int running;
+
+ Encoder *encoder;
+ Decoder *decoder;
+ Player *player;
+
+ Queue<Frame> *encode_queue;
+ Queue<Frame> *player_queue;
+ sem_t encode_sem;
+ sem_t player_sem;
+ pthread_mutex_t mutex;// = PTHREAD_MUTEX_INITIALIZER;
+};
+
+
+#endif/*__CAMERA_H__*/
+
+#endif/* USE_GUI */