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authordeva <deva>2006-06-09 18:20:51 +0000
committerdeva <deva>2006-06-09 18:20:51 +0000
commit8f9101869f6b460f61033ce434bba0a793d25137 (patch)
treefd07cb44be0b01da339f79164c323793d72ab4a9 /src/socket.cc
parent6c31ad03de714676516d69ae9114e8bdd67c0d96 (diff)
Moved files to other folder:
lib - Shared files between server and client client - Client files server - Server files
Diffstat (limited to 'src/socket.cc')
-rw-r--r--src/socket.cc150
1 files changed, 0 insertions, 150 deletions
diff --git a/src/socket.cc b/src/socket.cc
deleted file mode 100644
index 2ae88dc..0000000
--- a/src/socket.cc
+++ /dev/null
@@ -1,150 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/***************************************************************************
- * socket.cc
- *
- * Mon Nov 8 10:49:33 CET 2004
- * Copyright 2004 Bent Bisballe
- * deva@aasimon.org
- ****************************************************************************/
-
-/*
- * This file is part of MIaV.
- *
- * MIaV is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * MIaV is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with MIaV; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
- */
-#include <config.h>
-
-#include "socket.h"
-
-#include <errno.h>
-
-Socket::Socket(Info *ginfo)
-{
- info = ginfo;
- connected = false;
- err = 0;
-}
-
-Socket::Socket(u_short port, Info *ginfo)
-{
- info = ginfo;
- connected = false;
- err = 0;
-
- // create socket
- ssocket = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
- // PF_INET: ipv4, PF_INET6: ipv6
- // tcp: IPPROTO_TCP
- // upd: IPPROTO_UDP
-
- if (ssocket < 0) {
- err = 1;
- info->error("Socket: socket() failed!");
- }
-
- socketaddr.sin_family = AF_INET; // Use "internet protocol" IP
- socketaddr.sin_port = htons(port); // connect to that port
- socketaddr.sin_addr.s_addr = INADDR_ANY;
- // INADDR_ANY puts your IP address automatically
-}
-
-
-Socket::~Socket()
-{
- // if(err) perror("Socket: No socket to kill");
- // printf("Socket: I'm melting...[%d]\n", ssocket);
- if(ssocket >= 0) close(ssocket); // close server socket
-}
-
-
-Socket Socket::slisten()
-{
- Socket s = Socket(info);
-
- if(err) {
- //info->error("Socket: No socket present!");
- return s;
- }
- if(!connected) {
- // bind socket to address specified by "sa" parameter
- err = bind(ssocket, (struct sockaddr*)&socketaddr, sizeof(socketaddr));
-
- if (err) {
- info->error("Socket: bind() failed! %s", strerror(errno));
- return s;
- }
-
- // start listen for connection - kernel will accept connection
- // requests (max 5 in queue)
- err = listen(ssocket, 5);
- if(err) {
- info->error("Socket: listen() failed! %s", strerror(errno));
- return s;
- }
- }
-
- // accept new connection and get its connection descriptor
- int csalen = sizeof(s.socketaddr);
-
- s.ssocket = accept(ssocket,
- (struct sockaddr*)&s.socketaddr,
- (socklen_t*)&csalen);
-
- if (s.ssocket < 0) {
- s.connected = false;
- err = 1;
- info->error("Socket: accept() failed! %s", strerror(errno));
- return s;
- }
-
- connected = true;
- s.connected = true;
- return s;
-}
-
-
-int Socket::sconnect(char *ip)
-{
- if(err) {
- connected = false;
- info->error("Socket: No socket present!");
- return err;
- }
-
- // FIXME: gethostbyname()
- socketaddr.sin_addr.s_addr = inet_addr(ip);
- //inet_aton (ip, &socketaddr.sin_addr);
-
- err = connect(ssocket, (struct sockaddr*)&socketaddr, sizeof(socketaddr));
- if (err) {
- connected = false;
- info->error("Socket: connect() failed! %s", strerror(errno));
- return err;
- }
- // fprintf(stderr, "Socket connected\n");
- connected = true;
- return 0;
-}
-
-
-bool Socket::isConnected()
-{
- return connected;
-}
-
-bool Socket::hasError()
-{
- return err != 0;
-}