diff options
author | deva <deva> | 2008-03-17 09:10:42 +0000 |
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committer | deva <deva> | 2008-03-17 09:10:42 +0000 |
commit | 2f10a73cbbe4333e2a41e87a94eda7fb3d442dc5 (patch) | |
tree | cc023927be890bb4880d6c97ddaf055041c512ea /miav/camera.cc | |
parent | 6ae128fc80dd8a32ec6f062c7767ced32e9ba495 (diff) |
Major code changes... FFMPEG introduced. Project splitup into subfolders.
Diffstat (limited to 'miav/camera.cc')
-rw-r--r-- | miav/camera.cc | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/miav/camera.cc b/miav/camera.cc new file mode 100644 index 0000000..5dbec13 --- /dev/null +++ b/miav/camera.cc @@ -0,0 +1,182 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * camera.cc + * + * Fri Oct 29 12:46:38 CEST 2004 + * Copyright 2004 Bent Bisballe + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of MIaV. + * + * MIaV is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * MIaV is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with MIaV; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#include <config.h> +#ifdef USE_GUI + +#include "camera.h" + +Camera::Camera(Info *ginfo) +{ + info = ginfo; +} + +void Camera::connect(const char *ip, const int port, int width, int height) +{ + initialized = false; + + pthread_mutex_init (&mutex, NULL); + //mutex = PTHREAD_MUTEX_INITIALIZER; + + running = 1; + + encode_queue = new Queue<Frame>(); // infinite size + player_queue = new Queue<Frame>(1); // fixed size of 1 + + sem_init(&encode_sem, 0, 0); + sem_init(&player_sem, 0, 0); + + decoder = new Decoder(info, + &encode_sem, + &player_sem, + encode_queue, + player_queue, + &mutex, + &running); + + encoder = new Encoder(info, + ip, port, + &encode_sem, + encode_queue, + &mutex, + &running); + + player = new Player(info, + width, height, + &running, + &player_sem, + player_queue, + &mutex); + + decoder->run(); + encoder->run(); + player->run(); + + initialized = true; +} + +Camera::~Camera() +{ + // Signal to the threads to stop + running = 0; + + // Wait for the threads to stop + decoder->wait_stop(); + encoder->wait_stop(); + player->wait_stop(); + + delete decoder; + delete encoder; + delete player; + + sem_destroy(&encode_sem); + sem_destroy(&player_sem); + + delete player_queue; + delete encode_queue; +} + +void Camera::setCpr(char *newcpr, char* name) +{ + + if(initialized) { + encoder->setCpr(newcpr); + player->setCpr(newcpr, name); // For the text overlay + } else { + info->error("Camera not initialized."); + } +} + + +void Camera::start() +{ + if(initialized) { + player->startrecord(); // For the text overlay + encoder->start(); + decoder->start(); + } else { + info->error("Camera not initialized."); + } +} + +void Camera::stop(n_savestate save) +{ + if(initialized) { + player->stoprecord(); // For the textoverlay + encoder->stop(save); + decoder->stop(save); + } else { + info->error("Camera not initialized."); + } +} + +void Camera::freeze() +{ + if(initialized) { + player->stop(); + decoder->freeze(); + } else { + info->error("Camera not initialized."); + } +} + +void Camera::unfreeze() +{ + if(initialized) { + player->start(); + decoder->unfreeze(); + } else { + info->error("Camera not initialized."); + } +} + +void Camera::snapshot(unsigned char *rgb) +{ + if(initialized) { + decoder->shoot(rgb); + encoder->shoot(); + } else { + info->error("Camera not initialized."); + } +} + +int Camera::getQueueLength() +{ + return encode_queue->length(); +} + +void Camera::resize(int w, int h, bool s) +{ + player->resize(w,h,s); +} + +void Camera::setMute(bool mute) +{ + decoder->setMute(mute); + player->setMute(mute); +} + +#endif/* USE_GUI */ |