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#include <iostream>
#include <functional>

#include "generator.h"

void* operator new([[maybe_unused]]std::size_t n)
{
	std::cout << "new\n";
	throw std::bad_alloc();
}

void operator delete(void*) throw()
{
	std::cout << "delete\n";
	// Do nothing. actual memory is allocated on the stack
}

void operator delete(void*, std::size_t) throw()
{
	std::cout << "delete[]\n";
	// Do nothing. actual memory is allocated on the stack
}

template<typename T>
Generator<T> iota(T start)
{
	while(true)
	{
		co_yield start++;
	}
}

int main()
{
	std::cout << " ** std::string:\n";
	{
		std::string str(15, 'a'); // 15 characters +  zero termination - ok
		str = "123456789012345"; // 15 characters +  zero termination - ok
		try
		{
			str = "1234567890123456"; // 16 characters +  zero termination
		}
		catch(std::bad_alloc &e)
		{
			std::cout << "Too big for SSO!\n";
		}
	}
	std::cout << '\n';

	std::cout << " ** std::vector:\n";
	{
		try
		{
			std::vector<int> vec{42}; // even one element is too much, no SBO
		}
		catch(std::bad_alloc &e)
		{
			std::cout << "No SBO for std::vector!\n";
		}
	}
	std::cout << '\n';


	std::cout << " ** std::function:\n";
	{
		{
			std::function<int()> f;
			char foo[16]{};
			f = [foo]() // capture up to 16 bytes is ok for std::function
			    {
				    int i = 0;
				    for(auto v : foo) i += v;
				    return i;
			    };
		}

//		try // this line seem to break gcc...
//		{
//			std::function<int()> f;
//			char foo[17]{};
//			f = [foo]()
//			    {
//				    int i = 0;
//				    for(auto v : foo) i += v;
//				    return i;
//			    };
//		}
//		catch(std::bad_alloc &e)
//		{
//			std::cout << "Too big for SBO in std::function!\n";
//		}
	}
	std::cout << '\n';


	std::cout << " ** co-routines:\n";
	{
		try
		{
			auto gen = iota(0);
			while(true)
			{
				auto i = gen();
				if(i > 10) break;
				std::cout << i << " ";
			}
			std::cout << '\n';
		}
		catch(std::bad_alloc &e)
		{
			std::cout << "Co-routines always allocate!\n";
		}
	}
	std::cout << '\n';
}