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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * widget.h
+ *
+ * Sun Oct 9 13:01:44 CEST 2011
+ * Copyright 2011 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#pragma once
+
+#include "guievent.h"
+#include "pixelbuffer.h"
+#include "notifier.h"
+
+#include <vector>
+
+namespace GUI {
+
+class Window;
+
+class Widget : public Listener {
+public:
+ Widget(Widget *parent);
+ virtual ~Widget();
+
+ virtual void show();
+ virtual void hide();
+
+ virtual void resize(int width, int height);
+ virtual void move(size_t x, size_t y);
+
+ virtual size_t x();
+ virtual size_t y();
+ virtual size_t windowX();
+ virtual size_t windowY();
+ virtual size_t width();
+ virtual size_t height();
+
+ virtual bool isFocusable() { return false; }
+ virtual bool catchMouse() { return false; }
+
+ void addChild(Widget *widget);
+ void removeChild(Widget *widget);
+
+ virtual void repaintEvent(RepaintEvent *e) {}
+ virtual void mouseMoveEvent(MouseMoveEvent *e) {}
+ virtual void buttonEvent(ButtonEvent *e) {}
+ virtual void scrollEvent(ScrollEvent *e) {}
+ virtual void keyEvent(KeyEvent *e) {}
+
+ virtual void mouseLeaveEvent() {}
+ virtual void mouseEnterEvent() {}
+
+ Widget *find(size_t x, size_t y);
+
+ virtual Window *window();
+
+ void repaint_r(RepaintEvent *e);
+
+ PixelBufferAlpha pixbuf;
+ std::vector<PixelBufferAlpha *> getPixelBuffers();
+
+ bool hasKeyboardFocus();
+
+ Widget *parent;
+
+ bool visible();
+ void setVisible(bool visible);
+
+protected:
+ std::vector<Widget*> children;
+ Window *_window;
+ size_t _x, _y, _width, _height;
+
+private:
+ bool _visible;
+};
+
+} // GUI::