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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * progressbar.cc
+ *
+ * Fri Mar 22 22:07:57 CET 2013
+ * Copyright 2013 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "progressbar.h"
+
+#include "painter.h"
+
+GUI::ProgressBar::ProgressBar(GUI::Widget *parent) : GUI::Widget(parent)
+{
+ bar_bg.left = new Image(":progress_back_l.png");
+ bar_bg.right = new Image(":progress_back_r.png");
+ bar_bg.center = new Image(":progress_back_c.png");
+
+ bar_blue.left = new Image(":progress_front_blue_l.png");
+ bar_blue.right = new Image(":progress_front_blue_r.png");
+ bar_blue.center = new Image(":progress_front_blue_c.png");
+
+ bar_red.left = new Image(":progress_front_red_l.png");
+ bar_red.right = new Image(":progress_front_red_r.png");
+ bar_red.center = new Image(":progress_front_red_c.png");
+
+ bar_green.left = new Image(":progress_front_green_l.png");
+ bar_green.right = new Image(":progress_front_green_r.png");
+ bar_green.center = new Image(":progress_front_green_c.png");
+
+ state = blue;
+ _progress = .5;
+}
+
+void GUI::ProgressBar::setState(GUI::ProgressBar::state_t state)
+{
+ if(this->state != state) {
+ this->state = state;
+ repaintEvent(NULL);
+ }
+}
+
+float GUI::ProgressBar::progress()
+{
+ return _progress;
+}
+
+void GUI::ProgressBar::setProgress(float progress)
+{
+ _progress = progress;
+ repaintEvent(NULL);
+}
+
+void GUI::ProgressBar::repaintEvent(GUI::RepaintEvent *e)
+{
+ Painter p(this);
+
+ int max = width() * _progress;
+
+ p.clear();
+
+ int brd = 4;
+ p.drawBar(0, 0, &bar_bg, width(), height());
+
+ GUI::Painter::Bar *b = NULL;
+ switch(state) {
+ case red: b = &bar_red; break;
+ case green: b = &bar_green; break;
+ case blue: b = &bar_blue; break;
+ default: break;
+ }
+ if(b) p.drawBar(brd, 0, b, max - 2*brd, height());
+}
+
+#ifdef TEST_PROGRESSBAR
+//Additional dependency files
+//deps:
+//Required cflags (autoconf vars may be used)
+//cflags:
+//Required link options (autoconf vars may be used)
+//libs:
+#include "test.h"
+
+TEST_BEGIN;
+
+// TODO: Put some testcode here (see test.h for usable macros).
+
+TEST_END;
+
+#endif/*TEST_PROGRESSBAR*/