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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * button.cc
+ *
+ * Sun Oct 9 13:01:56 CEST 2011
+ * Copyright 2011 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "button.h"
+
+#include "painter.h"
+
+#include <stdio.h>
+#include <hugin.hpp>
+
+GUI::Button::Button(Widget *parent)
+ : GUI::Widget(parent)
+{
+ box_up.topLeft = new Image(":pushbutton_tl.png");
+ box_up.top = new Image(":pushbutton_t.png");
+ box_up.topRight = new Image(":pushbutton_tr.png");
+ box_up.left = new Image(":pushbutton_l.png");
+ box_up.right = new Image(":pushbutton_r.png");
+ box_up.bottomLeft = new Image(":pushbutton_bl.png");
+ box_up.bottom = new Image(":pushbutton_b.png");
+ box_up.bottomRight = new Image(":pushbutton_br.png");
+ box_up.center = new Image(":pushbutton_c.png");
+
+ box_down.topLeft = new Image(":pushbuttondown_tl.png");
+ box_down.top = new Image(":pushbuttondown_t.png");
+ box_down.topRight = new Image(":pushbuttondown_tr.png");
+ box_down.left = new Image(":pushbuttondown_l.png");
+ box_down.right = new Image(":pushbuttondown_r.png");
+ box_down.bottomLeft = new Image(":pushbuttondown_bl.png");
+ box_down.bottom = new Image(":pushbuttondown_b.png");
+ box_down.bottomRight = new Image(":pushbuttondown_br.png");
+ box_down.center = new Image(":pushbuttondown_c.png");
+
+ draw_state = up;
+ button_state = up;
+
+ handler = NULL;
+ ptr = NULL;
+}
+
+void GUI::Button::registerClickHandler(void (*handler)(void *), void *ptr)
+{
+ this->handler = handler;
+ this->ptr = ptr;
+}
+
+void GUI::Button::buttonEvent(ButtonEvent *e)
+{
+ if(e->direction == 1) {
+ draw_state = down;
+ button_state = down;
+ in_button = true;
+ repaintEvent(NULL);
+ }
+ if(e->direction == -1) {
+ draw_state = up;
+ button_state = up;
+ repaintEvent(NULL);
+ if(in_button) {
+ clicked();
+ if(handler) handler(ptr);
+ }
+ }
+}
+
+void GUI::Button::repaintEvent(GUI::RepaintEvent *e)
+{
+ Painter p(this);
+
+ p.clear();
+
+ int w = width();
+ int h = height();
+ if(w == 0 || h == 0) return;
+
+ switch(draw_state) {
+ case up:
+ p.drawBox(0, 0, &box_up, w, h);
+ break;
+ case down:
+ p.drawBox(0, 0, &box_down, w, h);
+ break;
+ }
+
+ Font font(":fontemboss.png");
+ p.setColour(Colour(0.1));
+ p.drawText(width()/2-(text.length()*3)+(draw_state==up?0:1),
+ height()/2+5+1+(draw_state==up?0:1), font, text, true);
+}
+
+void GUI::Button::setText(std::string text)
+{
+ this->text = text;
+ repaintEvent(NULL);
+}
+
+void GUI::Button::mouseLeaveEvent()
+{
+ in_button = false;
+ if(button_state == down) {
+ draw_state = up;
+ repaintEvent(NULL);
+ }
+}
+
+void GUI::Button::mouseEnterEvent()
+{
+ in_button = true;
+ if(button_state == down) {
+ draw_state = down;
+ repaintEvent(NULL);
+ }
+}
+
+void GUI::Button::mouseMoveEvent(MouseMoveEvent *e)
+{
+}
+
+#ifdef TEST_BUTTON
+//Additional dependency files
+//deps:
+//Required cflags (autoconf vars may be used)
+//cflags:
+//Required link options (autoconf vars may be used)
+//libs:
+#include "test.h"
+
+TEST_BEGIN;
+
+// TODO: Put some testcode here (see test.h for usable macros).
+
+TEST_END;
+
+#endif/*TEST_BUTTON*/