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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * application.cc
+ *
+ * Thu Sep 3 18:22:15 CEST 2015
+ * Copyright 2015 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "application.h"
+
+#ifdef WIN32
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#else
+#include <unistd.h>
+#endif
+
+namespace GUI {
+
+Application::Application()
+ : running(true)
+{
+}
+
+void Application::run()
+{
+ Thread::run();
+}
+
+void Application::thread_main()
+{
+ onInit();
+
+ while(running) {
+#ifdef WIN32
+ SleepEx(50, FALSE);
+#else
+ usleep(50000);
+#endif/*WIN32*/
+
+ // window->eventHandler()->processEvents();
+ //handleMessages();
+ }
+
+ onTerminate();
+}
+
+} // GUI::