// -*- c++ -*-
#pragma once

#include <QtNetwork/QTcpSocket>
#include <QtCore/QTimer>

class QTcpSocket;
class QTimer;

class Client
	: public QObject
{
	Q_OBJECT
public:
	Client(QObject *parent = 0);

public slots:
	bool connectToHost(const QString& host);
	bool writeData(const QString& title, const QByteArray& data);
	void errorOccurred(QAbstractSocket::SocketError socketError);
	void connected();
	void disconnected();
	void timeout();

signals:
	void isConnected();
	void isDisconnected();

private:
	void retryConnect();

	QTcpSocket *socket;
	QString host;
	QTimer *timer;
	int retries{10};
	int interval{5};
	int interval_long{120};
};