/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * checkbox.h * * Wed Jul 18 10:45:29 CEST 2007 * Copyright 2007 Bent Bisballe Nyeng and Lars Bisballe Jensen * deva@aasimon.org and elsenator@gmail.com ****************************************************************************/ /* * This file is part of Pracro. * * Pracro is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Pracro is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Pracro; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __PRACRO_CHECKBOX_H__ #define __PRACRO_CHECKBOX_H__ #include "widget.h" #include #ifdef LUA_CLASS #undef LUA_CLASS #endif #define LUA_CLASS "CheckBox" /*** * CheckBox Widget * @tag checkbox * @clientside * @screenshot An example checkbox * * @extends widget * This widget is used to retrieve boolean values from the user. The widget can * either be in checked state or unschecked state. The value of the widget * depends on its state and the values of the falseval and trueval attributes. * @att caption The caption of the checkbox. * @att trueval The value of the widget if it is checked. * @att falseval The value of the widget if it is unchecked. */ class QCheckBox; class CheckBox : public Widget { Q_OBJECT public: CheckBox(QDomNode &node, MacroWindow *macrowindow); ~CheckBox(); virtual QString luaclass() { return LUA_CLASS; } QString value(); void setValue(QString value, QString source = ""); void setWdgValid(bool valid); bool checked(); void setChecked(bool checked); public slots: void state_change(int); void shortcutActivated(); private: QString truevalue; QString falsevalue; bool changedByUser; QCheckBox *checkbox; }; /*** * @method boolean checked() * This method retrives the current check state of the checkbox. * @return the boolean value true if the checkbox is checked. Return * false if not. */ int chk_checked(lua_State *L); /*** * @method nil setChecked(boolean checked) * This method sets the current check state of the checkbox. * @param checked A boolean value. If the value is true the checkbox is set to * the state 'checked', otherwise it is set to the state 'unchecked'. */ int chk_set_checked(lua_State *L); #define CHKBOX_METHS \ {"checked", chk_checked},\ {"setChecked", chk_set_checked} const struct luaL_Reg chkbox_meths[] = { WDG_METHS, CHKBOX_METHS, {NULL, NULL} }; inline void register_checkbox(lua_State *L) { register_widget(L); luaL_newmetatable(L, LUA_CLASS); lua_pushliteral(L, "__index"); lua_pushvalue(L, -2); lua_rawset(L, -3); luaL_register(L, NULL, chkbox_meths); } #endif/*__PRACRO_CHECKBOX_H__*/