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#include <config.h>
#include "server_status.h"
#include <stdio.h>
ServerStatus::ServerStatus(Info *i)
{
info = i;
gettimeofday(&oldtime, NULL);
for(int cnt = 0; cnt < BUFFERSIZE; cnt++) {
frametime[cnt] = 41660;
}
gettimeofday(&time, NULL);
interval = 0;
}
ServerStatus::~ServerStatus()
{
}
void ServerStatus::checkPoint()
{
for(int cnt = BUFFERSIZE - 1; cnt > 0; cnt--) {
frametime[cnt] = frametime[cnt-1];
}
frametime[0] = (1000000 * time.tv_sec + time.tv_usec) - (1000000 * oldtime.tv_sec + oldtime.tv_usec);
oldtime.tv_sec = time.tv_sec;
oldtime.tv_usec = time.tv_usec;
gettimeofday(&time, NULL);
interval += frametime[0];
if(interval > UPD) {
interval = 0;
double total = 0.0;
for(int cnt = 0; cnt < BUFFERSIZE; cnt++) {
total += (double)frametime[cnt];
}
info->info("Status - fps: %f", 1000000.0 / (total / (double)BUFFERSIZE));
}
}
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