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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
 *            mov_encoder.h
 *
 *  Sat Feb 19 14:13:19 CET 2005
 *  Copyright  2005 Bent Bisballe
 *  deva@aasimon.org
 ****************************************************************************/

/*
 * Originally from:
 * RTVideoRec Realtime video recoder and encoder for Linux
 *
 * Copyright (C) 2004  B. Stultiens
 */

/*
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Library General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

/*
 * $Id$
 */

/*
 * $Log$
 * Revision 1.6  2005/05/05 20:41:38  deva
 *
 * Removed the last pieces of ffmpeg... replaced it with libfame...
 * Not quite working yet, but all the major code is in place!
 *
 * Revision 1.5  2005/05/03 08:31:59  deva
 * Removed the error object, and replaced it with a more generic info object.
 *
 * Revision 1.4  2005/05/01 09:56:26  deva
 * Added Id and Log tags to all files
 */

#ifndef __RTVIDEOREC_ENCODER_H
#define __RTVIDEOREC_ENCODER_H

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

// Use libfame
#include <fame.h>

// Use libdv
#include <libdv/dv.h>
#include <libdv/dv_types.h>

#include "frame.h"

#include "util.h"

// size specifies the length of the buffer. 
#define FAME_BUFFER_SIZE	(2*1024*1024)	// FIXME: One size fits all...

class MovEncoder {
 public:
  MovEncoder(const char *filename);
  ~MovEncoder();
  void encode(Frame *frame);

 private:
  void encode_video(Frame *frame);
  void encode_audio(Frame *frame);

  // buffer is the buffer where encoded data will be written to. It must be large 
  // enough to contain a few frames.
  unsigned char *fame_buffer;
  fame_parameters_t fame_par;
  fame_context_t *fame_context;
  fame_yuv_t yuv;
  FILE *f;

  // libdv decoder
 	dv_decoder_t *dvdecoder;
};

#endif