blob: aebe3cb36c4aa419dc133ea10e80230da5013a1c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* frame.h
*
* Mon Nov 15 19:45:07 CET 2004
* Copyright 2004 Bent Bisballe
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of MIaV.
*
* MIaV is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MIaV is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MIaV; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
/*
* $Id$
*/
/*
* $Log$
* Revision 1.5 2005/05/03 08:31:59 deva
* Removed the error object, and replaced it with a more generic info object.
*
* Revision 1.4 2005/05/02 09:50:22 deva
* Rewrote freeze, shoot and record flags, from encoder to frame.
*
* Revision 1.3 2005/05/01 09:56:26 deva
* Added Id and Log tags to all files
*/
#include <config.h>
#ifndef __FRAME_H__
#define __FRAME_H__
class Frame {
public:
Frame(unsigned char *d, int sz);
~Frame();
unsigned char *data;
int size;
bool shoot;
bool freeze;
bool record;
};
#endif/*__FRAME_H__*/
|