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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/*
* RTVideoRec Realtime video recoder and encoder for Linux
*
* Copyright (C) 2004 Bent Bisballe
* Copyright (C) 2004 B. Stultiens
* Copyright (C) 2004 Koen Otter and Glenn van der Meyden
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* $Id$
*/
/*
* $Log$
* Revision 1.22 2005/05/02 10:01:58 deva
* Create and destroy netowrk connections in main function and not in start/stop/freeze... etc
*
* Revision 1.21 2005/05/02 09:50:22 deva
* Rewrote freeze, shoot and record flags, from encoder to frame.
*
* Revision 1.20 2005/05/02 09:18:13 deva
*
* Fixed decoding problem in snapshot thumbnails.
*
* Revision 1.19 2005/05/01 12:23:20 deva
*
* Now snapshot is read from frame queue.
*
* Revision 1.18 2005/05/01 11:25:56 deva
* Added code to read screenshot from frame queue, decode it to rgb and put it into a qimage.
*
* Revision 1.17 2005/05/01 09:56:26 deva
* Added Id and Log tags to all files
*
*/
#include <config.h>
#ifdef USE_GUI
#include "encoder.h"
#include <time.h>
// Use libdv
#include <libdv/dv.h>
#include <libdv/dv_types.h>
Encoder::Encoder(Error* err,
const char *gip,
const int gport,
sem_t *gsem,
Queue<Frame> *gqueue,
pthread_mutex_t *gmutex,
volatile int *grunning)
{
errobj = err;
strcpy(ip, gip);
port = gport;
memset(cpr, 0, sizeof(cpr));
sem = gsem;
queue = gqueue;
mutex = gmutex;
running = grunning;
// record = 0;
sem_init(&record_sem, 0, 0);
s = NULL;
n = NULL;
// shoot_request = 0;
// shoot_value = 0;
// freeze_request = 0;
// freeze_value = 0;
}
Encoder::~Encoder()
{
if(n) delete n;
if(s) delete s;
}
void Encoder::encode()
{
Frame *frame;
while(*running) {
sem_wait(sem);
frame = queue->pop();
if(frame) {
/*
if(record ||
(freeze_request != freeze_value) ||
(shoot_request != shoot_value)) {
*/
if(frame->record ||
frame->freeze ||
frame->shoot) {
// If no connection is present, make a new one
if(!s) {
s = new Socket(port, errobj);
s->sconnect(ip);
n = new Network(s, errobj);
}
n_header h;
h.header_type = DATA_HEADER;
sprintf(h.header.h_data.cpr, cpr);
h.header.h_data.freeze = frame->freeze;
h.header.h_data.snapshot = frame->shoot;
h.header.h_data.record = frame->record;
h.header.h_data.savestate = NO_CHANGE;
// if(freeze_request != freeze_value) freeze_value = freeze_request;
// if(shoot_request != shoot_value) shoot_value = shoot_request;
n->sendPackage(&h, frame->data, frame->size);
} else {
// No data is to be sent, if we have a connection, destroy it.
if(s) {
if(n) delete n;
delete s;
s = NULL;
n = NULL;
}
}
if(frame) delete frame;
}
}
}
void Encoder::setCpr(char *newcpr)
{
strcpy(cpr, newcpr);
}
void Encoder::freeze()
{
/*
if(!s) {
s = new Socket(port, errobj);
s->sconnect(ip);
n = new Network(s, errobj);
}
*/
// if(!errobj->hasError()) freeze_request = 1 - freeze_request;
}
/*
* shoot
* Set the shoot bit in the network header on the current frame.
* return the decodet (rgba) version af that frame, for thumbnail show.
*/
void Encoder::shoot(unsigned char *rgb)
{
/*
if(!s) {
s = new Socket(port, errobj);
s->sconnect(ip);
n = new Network(s, errobj);
}
*/
// if(!errobj->hasError()) shoot_request = 1 - shoot_request;
getScreenshot(rgb);
}
void Encoder::run() {
encode();
fprintf(stderr, "Encoder thread stopped.\n"); fflush(stderr);
}
void Encoder::start() {
/*
if(!s) {
s = new Socket(port, errobj);
s->sconnect(ip);
n = new Network(s, errobj);
}
*/
// if(!errobj->hasError()) record = 1;
}
void Encoder::stop(n_savestate save) {
/*
struct timespec ts;
// TODO: set save state in package header.
// Lock the queue and wait until all elements are sent on the network.
queue->lock();
fprintf(stderr, "Emptying queue"); fflush(stderr);
while(queue->peek()) {
// Remove any late buffer
// We don't care, the encoder finishes them all
ts.tv_sec = 0;
ts.tv_nsec = 500000000L; // 100ms
fprintf(stderr, "."); fflush(stderr);
nanosleep(&ts, NULL);
}
fprintf(stderr, "done!\n"); fflush(stderr);
record = 0;
queue->unlock();
*/
/*
if(s) {
if(n) delete n;
delete s;
s = NULL;
n = NULL;
}
*/
}
void Encoder::getScreenshot(unsigned char *rgb)
{
Frame *frame;
unsigned char *pixels[3];
int pitches[3];
pixels[ 0 ] = rgb;
pixels[ 1 ] = NULL;
pixels[ 2 ] = NULL;
pitches[ 0 ] = 720 * 4;
pitches[ 1 ] = 0;
pitches[ 2 ] = 0;
dv_decoder_t *decoder = dv_decoder_new(FALSE/*this value is unused*/, FALSE, FALSE);
decoder->quality = DV_QUALITY_BEST;
frame = queue->peek();
if(!frame) {
memset(rgb, 0, sizeof(rgb));
fprintf(stderr, "Queue is empty\n"); fflush(stderr);
return;
}
dv_parse_header(decoder, frame->data);
decoder->system = e_dv_system_625_50; // PAL lines, PAL framerate
decoder->sampling = e_dv_sample_422; // 4 bytes y, 2 bytes u, 2 bytes v
decoder->std = e_dv_std_iec_61834;
decoder->num_dif_seqs = 12;
// libdv img decode to rgb
dv_decode_full_frame(decoder,
frame->data,
e_dv_color_bgr0,
pixels,
pitches);
dv_decoder_free(decoder);
}
#endif /*USE_GUI*/
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