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#ifndef __SOCKET_H__
#define __SOCKET_H__
#include <string>
#include <netinet/in.h>
//#include <sys/socket.h>
/**
* Exceptions
*/
struct Network_error {
Network_error(char *event, char *err) {
error = std::string(err) + " - in " + std::string(event);
}
std::string error;
};
class AASocket {
public:
AASocket();
~AASocket();
void listen(unsigned short port);
void connect(char *ip, unsigned short port);
void send(char* buf, unsigned int buf_size);
int receive(char* buf, unsigned int buf_size);
void send_string(std::string buf);
std::string receive_string();
void force_close();
private:
struct sockaddr_in socketaddr;
int socket;
int bind_socket; // Tmp socket for listen.
};
#endif/*__SOCKET_H__*/
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