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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* socket.h
*
* Mon Nov 8 10:49:33 CET 2004
* Copyright 2004 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of MIaV.
*
* MIaV is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MIaV is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MIaV; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __MIAV_SOCKET_H__
#define __MIAV_SOCKET_H__
#include <string>
#define PORT_UNDEFINED -1
class Network;
class Socket {
friend class Network;
// friend class Socket;
public:
Socket(int port, std::string addr);
~Socket();
int setPort(int port);
int port();
int setAddress(std::string addr);
std::string address();
int connect();
int disconnect();
std::string error();
protected:
bool connected;
// Error string
std::string strerr;
// c socket
int sock;
// host info
int prt;
std::string addr;
};
/* // Old interface
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <netinet/in.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
class Socket {
public:
Socket();
Socket(u_short port);
~Socket();
Socket slisten();
int sconnect(char *ip);
bool isConnected();
bool hasError();
struct sockaddr_in socketaddr;
int ssocket;
bool connected;
private:
int err;
};
*/
#endif/*__SOCKET_H__*/
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