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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
 *            frame.h
 *
 *  Mon Nov 15 19:45:07 CET 2004
 *  Copyright  2004 Bent Bisballe
 *  deva@aasimon.org
 ****************************************************************************/

/*
 *    This file is part of MIaV.
 *
 *    MIaV is free software; you can redistribute it and/or modify
 *    it under the terms of the GNU General Public License as published by
 *    the Free Software Foundation; either version 2 of the License, or
 *    (at your option) any later version.
 *
 *    MIaV is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU General Public License for more details.
 *
 *    You should have received a copy of the GNU General Public License
 *    along with MIaV; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.
 */
#include "config.h"
#ifndef __FRAME_H__
#define __FRAME_H__

//#define START_USE_FRAME(x) x->usage++
//#define STOP_USE_FRAME(x) if(--x->usage == 0) delete x; x = NULL

// Definition of vector
#include <vector>

// VIDEO FORMATS
#define VF_NONE   0x00
#define VF_DV     0x01
#define VF_YUV422 0x02
#define VF_YV12   0x03
#define VF_RGB    0x04
#define VF_BRG0   0x05

// AUDIO FORMATS
#define AF_NONE            0x00 // Dummy 
#define AF_DV              0x01 // Audio data is in the DV video frame
#define AF_PCM_48KHZ_16BIT 0x02 // Raw pcm data in 48khz and 16bit
#define AF_MP3             0x03 // Lame encoded audio

class Frame {
public:
  Frame(char *aframe, int aframesize, int aformat,
        char *vframe, int vframesize, int vformat);

  // Video
  char* vframe;
  int vframesize;
  int vformat;

  // Audio
  char *aframe;
  int aframesize;
  int aformat;

  /**
   * Old frame code... to be removed shortly
   */
public:
  Frame(unsigned char *d, int sz = 0);
  ~Frame();
  
  unsigned char *data;
  unsigned int size;

  unsigned int number;

  unsigned int bitrate;

  bool mute;

  bool shoot;
  int freeze; // 1 is freeze, -1 is unfreeze
  bool record;
  char timecode[12];

  bool endOfFrameStream;

  int usage;
};

typedef std::vector< Frame* > FrameVector;

#endif/*__FRAME_H__*/