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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
 *            configuration.cc
 *
 *  Tue Aug 15 23:57:13 CEST 2006
 *  Copyright  2006 Bent Bisballe Nyeng
 *  deva@aasimon.org
 ****************************************************************************/

/*
 *  This file is part of MIaV.
 *
 *  MIaV is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  MIaV is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with MIaV; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.
 */
#include "configuration.h"

const char preload[] =
"a = 42.0\n"
"b = 42\n"
"c = 42\n"
"d = \"42\"\n";

Configuration::Configuration(const char *configfile)
{
  // Preload default values.
  lua.loadBuffer((char*)preload);

  // Load the conf file.
  lua.loadFile(configfile);
}

Configuration::~Configuration()
{
}

int Configuration::get(const char *node, std::string *retval)
{
  try {
    *retval = lua.getString(node);
  } catch(...) {
    return 1;
  }
  return 0;
}

int Configuration::get(const char *node, std::vector<std::string> *retval)
{/*
  try {
    *retval = lua.getString(node);
  } catch(...) {
    return 1;
  }
  return 0;
 */
  return 1;
}

int Configuration::get(const char *node, double *retval)
{
  try {
    *retval = lua.getReal(node);
  } catch(...) {
    return 1;
  }
  return 0;
}

int Configuration::get(const char *node, int *retval)
{
  try {
    *retval = lua.getInteger(node);
  } catch(...) {
    return 1;
  }
  return 0;
}

int Configuration::get(const char *node, bool *retval)
{
  try {
    *retval = lua.getBoolean(node);
  } catch(...) {
    return 1;
  }
  return 0;
}

Configuration *MIaV::config = NULL;

void MIaV::initConfig(Configuration *config)
{
  MIaV::config = config;
}