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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* svgloader.cc
*
* Mon May 1 11:03:39 CEST 2006
* Copyright 2006 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of MIaV.
*
* MIaV is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MIaV is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MIaV; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "svgloader.h"
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <cairo.h>
#include <svg.h>
#include <svg-cairo.h>
SVGLoader::SVGLoader()
{
}
SVGLoader::~SVGLoader()
{
}
/* load: This is what you're probably interested in!
* -----------------------------------------------------
* If width and height are greater than 0, the image will
* be scaled to that size. wscale and hscale would be ignored.
*
* If width and height are less than 1, wscale and hscale will
* resize the width and the height to the specified scales.
*
* If width and height are less than 1, and wscale and hscale
* are either 0 or 1, then the image will be loaded at it's
* natural size.
*
* See main() for examples.
*/
QImage SVGLoader::load(QString file, unsigned int width, unsigned int height, float wscale, float hscale) {
svg_cairo_t *scr;
int bpp;
int btpp;
unsigned int rwidth;
unsigned int rheight;
// Create the SVG cairo stuff.
svg_cairo_create(&scr);
svg_cairo_parse(scr, file.toStdString().c_str());
if (wscale <= 0) wscale=1;
if (hscale <= 0) hscale=1;
// Now get the width and height of the SVG content, so we can calculate
// and adjust our image dimensions
svg_cairo_get_size (scr, &rwidth, &rheight);
// Calculate final width and height of our surface based on the parameters passed
if (width > 0) {
if (rwidth>width) {
wscale=(float)width/(float)rwidth;
printf ("rwidth/width = %f\n", wscale);
} else {
wscale=(float)rwidth/(float)width;
printf ("width/wwidth = %f\n", wscale);
}
} else {
width=(int)(rwidth*wscale);
printf ("width = %i\n", width);
}
if (height > 0) {
if (rheight>height) {
hscale=(float)height/(float)rheight;
printf ("height/rheight = %f\n", hscale);
} else {
hscale=(float)rheight/(float)height;
printf ("rheight/height = %f\n", hscale);
}
} else {
height=(int)(rheight*hscale);
printf ("height = %i\n", height);
}
// We will create a CAIRO_FORMAT_ARGB32 surface. We don't need to match
// the screen SDL format, but we are interested in the alpha bit
bpp=32; // bits per pixel
btpp=4; // bytes per pixel
// scanline width
int stride=width * btpp;
// Allocate an image
unsigned char *image=(unsigned char*)calloc(stride*height, 1);
// Create the cairo surface with the adjusted width and height
cairo_surface_t *cairo_surface;
cairo_surface = cairo_image_surface_create_for_data(image, CAIRO_FORMAT_ARGB32,
width, height, stride);
cairo_t *cr = cairo_create(cairo_surface);
cairo_scale(cr, wscale, hscale);
// Render SVG to our surface
svg_cairo_render(scr, cr);
// Cleanup cairo
cairo_surface_destroy(cairo_surface);
cairo_destroy(cr);
// Destroy the svg_cairo structure
svg_cairo_destroy(scr);
// Create the QImage using the render buffer.
QImage qimage(image, width, height, QImage::Format_ARGB32);
return qimage;
}
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