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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* player.cc
*
* Mon Mar 6 20:14:25 CET 2006
* Copyright 2006 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of MIaV.
*
* MIaV is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MIaV is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MIaV; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "player.h"
#define WIDTH 720
#define HEIGHT 576
static int num = 0;
Player::Player(QWidget *w, Decoder *d)
{
widget = w;
decoder = d;
render.init(widget, WIDTH, HEIGHT);
connect(this, SIGNAL(timeout()), this, SLOT(show_frame()));
dvdecoder.setOutputBuffer(render.getDisplayData());
}
Player::~Player()
{
render.end();
}
void Player::show_frame()
{
char *frame;
fprintf(stderr, "Frame!%d\n", num++);
frame = decoder->getFrame();
if(frame) {
dvdecoder.decode(frame);
free(frame);
}
render.width = widget->width();
render.height = widget->height();
render.display(WIDTH, HEIGHT);
}
//Hmm ... is this how it should work?
void Player::getScreenShot(QImage *image)
{
double R, G, B;
double Y, U, V;
char *yuv = render.getDisplayData();
for(int x = 0; x < WIDTH; x++) {
for(int y = 0; y < HEIGHT; y++) {
Y = yuv[(x + y * WIDTH)];
U = yuv[(x + y * WIDTH)];
V = yuv[(x + y * WIDTH)];
R = Y + 1.4075 * (V - 128);
G = Y - (0.3455 * (U - 128)) - (0.7169 * (V - 128));
B = Y + 1.7790 * (U - 128);
// QRgb qRgb((unsigned int)R,(unsigned int)G,(unsigned int)B);
image->setPixel(x, y, qRgb((unsigned int)R,(unsigned int)G,(unsigned int)B));
}
}
}
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