summaryrefslogtreecommitdiff
path: root/client/networksender.cc
blob: e51fbe3dbc45e714d5f3c8a0f22a3376f7bdcbd3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
 *            networksender.cc
 *
 *  Mon Mar  6 20:14:35 CET 2006
 *  Copyright  2006 Bent Bisballe Nyeng
 *  deva@aasimon.org
 ****************************************************************************/

/*
 *  This file is part of MIaV.
 *
 *  MIaV is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  MIaV is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with MIaV; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.
 */
#include "networksender.h"
#include "status.h"

#include "configuration.h"
#include "info.h"

#include <util.h>

NetworkSender::NetworkSender(QString cpr)
{
  if(MIaV::config->get("server_addr", &ip))
    MIaV::info->error("Could not read the symbol [server_addr] from the donf file!");
  
  if(MIaV::config->get("server_port", &port))
    MIaV::info->error("Could not read the symbol [server_port] from the donf file!");

  // Connect
  socket = new Socket(port);
  socket->sconnect((char*)ip.c_str());
  network = new Network(socket);

  server_diskspace = 0xffffffff;
  server_diskspace_max = 0xffffffff;
  server_load = 0xffffffff;
  server_load_max = 0xffffffff;
  server_ping_ms = 0xffffffff;
  server_fps = -1.0;

  running = true;

  fprintf(stderr, "Connect [%p]\n", this);
}

NetworkSender::~NetworkSender()
{
  sleep(1); // FIXME: This is needed to prevent a crash!

  // Disconnect
  delete network;
  delete socket;

  fprintf(stderr, "Disconnect [%p]\n", this);
}

void NetworkSender::pushFrame(Frame* frame, bool freeze, bool snapshot)
{
  if(freeze || snapshot) printf("Freeze: %d Snapshot %d\n", freeze, snapshot);

  //  Frame *frame = new Frame((unsigned char*)framedata);
  frame->freeze = freeze;
  frame->shoot = snapshot;

  mutex.lock();
  framelist.push_back(frame);
  mutex.unlock();

  semaphore.release();
}

unsigned int NetworkSender::queueSize()
{
  unsigned int sz;

  mutex.lock();
  sz = framelist.size();
  mutex.unlock();

  return sz;
}

void NetworkSender::run()
{
  setPriority(QThread::IdlePriority);

  fprintf(stderr, "  Run %p\n", this);
  
  while(running) {
    if(queueSize()) semaphore.acquire();

    Frame *frame = NULL;
    mutex.lock();
    if(framelist.isEmpty() == false) frame = framelist.takeLast();
    mutex.unlock();

    if(frame) {
      // Send the frame over the network
      network->sendFrame(frame);
      if(frame->vframe) delete frame->vframe;
      if(frame->aframe) delete frame->aframe;
      delete frame;

      //      Status status;
      //      network->recvStatus(&status);

      // Set status
      statusmutex.lock();
      server_diskspace_max = 0;//status.diskspace_max; 
      server_diskspace = 0;//status.server_diskspace;
      server_load = 0;//status.load;
      server_load_max = 0;//status.load_max;

      // TODO: Calculate these values.
      server_ping_ms = 0;
      server_fps = 0;

      statusmutex.unlock();
    }
  }
  terminatesemaphore.release(); // Signal the stop method that the thread has stopped running.

  fprintf(stderr, "  Stop %p\n", this);
}

void NetworkSender::stop()
{
  running = false;
  semaphore.release(); // Kick the thread active
  terminatesemaphore.acquire(); // Wait for the thread to stop
}

void NetworkSender::getServerStatus(Status *status)
{
  statusmutex.lock();
  status->server_diskspace = server_diskspace;
  status->server_diskspace_max = server_diskspace_max;
  status->server_load = server_load;
  status->server_load_max = server_load_max;
  status->server_ping_ms = server_ping_ms;
  status->server_fps = server_fps;
  statusmutex.unlock();
}