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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
 *            decoder.h
 *
 *  Mon Mar  6 20:14:29 CET 2006
 *  Copyright  2006 Bent Bisballe Nyeng
 *  deva@aasimon.org
 ****************************************************************************/

/*
 *  This file is part of MIaV.
 *
 *  MIaV is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  MIaV is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with MIaV; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.
 */
#ifndef __MIAV_DECODER_H__
#define __MIAV_DECODER_H__

#include <QThread>
#include <QSemaphore>
#include <QMutex>

#include <QList>

#include "dv.h"
#include "networksender.h"

class Decoder : public QThread
{
Q_OBJECT
public:
  Decoder();
  ~Decoder();

  char *getFrame();

  void run();

  void snapshot(char *rgb);

  char *pframeAcquire();
  void pframeRelease();

protected:
  bool eventFilter(QObject *o, QEvent *e);

private:
  volatile bool running;
  QSemaphore closesem;

  QMutex pmutex;
  char pframe[DVPACKAGE_SIZE]; // Player frame

  QMutex mutex;

  QList<NetworkSender *> senders;
};

#endif/*__MIAV_DECODER_H__*/