/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * player.h * * Fri Feb 25 20:23:19 CET 2005 * Copyright 2005 Bent Bisballe * deva@aasimon.org ****************************************************************************/ /* * Originally from: * RTVideoRec Realtime video recoder and encoder for Linux * * Copyright (C) 2004 Bent Bisballe * */ /* * This file is part of MIaV. * * MIaV is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MIaV is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MIaV; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __RTVIDEOREC_PLAYER_H #define __RTVIDEOREC_PLAYER_H #include #include #include #include #include "util.h" #include "queue.h" #include "thread.h" #include "frame.h" #include "info.h" #include "yuv_draw.h" #define TEXT_RECORDING "Optager" #define TEXT_STOPPED "Stoppet" //#define DISPLAYWIDTH 720 // FIXME: These numbers suck! //#define DISPLAYHEIGHT 576 /** * This class contains the SDL code, for displaying the movie frames * in the widget, using hardware overlay. */ class Player : public Thread { public: Player(Info *ginfo, int width, int height, volatile int *grunning, sem_t *gsem, Queue *gqueue, pthread_mutex_t *gmutex); ~Player(); // These functions are used to set the overlay text. void setCpr(char *newcpr, char* name); void startrecord(); void stoprecord(); // Start and stop runnning video (freeze/unfreeze) void start(); void stop(); // Used to reinitialize the SDL output width a new size void resize(int width, int height, bool showtext); void thread_main(); void setMute(bool mute); private: void initSDL(); void deinitSDL(); void reinitSDL(); // Output dimensions (overlay) volatile int width; volatile int height; SDL_Rect rect; // Set to true, whenever a resize is requested. volatile bool bypass; // Vars for the text overlay volatile bool showtext; volatile bool recording; bool recording_prev; volatile bool muted; bool muted_prev; volatile bool cprchanged; char cpr[256]; Info *info; void player(); // Used to verify if errors ha ocurred previously. bool noErrors; volatile int *running; sem_t *sem; Queue *queue; pthread_mutex_t *mutex; sem_t play_sem; SDL_Surface *screen; SDL_Overlay *overlay; YUVDraw *yuv_draw; }; #endif/*__RTVIDEOREC_PLAYER_H*/