/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * frame.h * * Mon Nov 15 19:45:07 CET 2004 * Copyright 2004 Bent Bisballe * deva@aasimon.org ****************************************************************************/ /* * This file is part of MIaV. * * MIaV is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MIaV is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MIaV; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __FRAME_H__ #define __FRAME_H__ // Definition of vector #include class Frame { public: Frame(unsigned char *d, int sz); ~Frame(); unsigned char *data; unsigned int size; unsigned int number; unsigned int bitrate; bool mute; bool shoot; int freeze; // 1 is freeze, -1 is unfreeze bool record; char timecode[12]; bool endOfFrameStream; }; typedef std::vector< Frame* > FrameVector; #endif/*__FRAME_H__*/