/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * frame.cc * * Mon Nov 15 19:45:07 CET 2004 * Copyright 2004 Bent Bisballe * deva@aasimon.org ****************************************************************************/ /* * This file is part of MIaV. * * MIaV is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MIaV is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MIaV; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ /* * $Id$ */ /* * $Log$ * Revision 1.8 2005/06/02 20:45:01 deva * * Added clear button * Optimized the frame handling a little (very little!). * * Revision 1.7 2005/05/22 15:49:22 deva * Added multithreaded encoding support. * * Revision 1.6 2005/05/03 08:31:59 deva * Removed the error object, and replaced it with a more generic info object. * * Revision 1.5 2005/05/01 09:56:26 deva * Added Id and Log tags to all files */ #include #include "frame.h" #include "debug.h" #include #include Frame::Frame(unsigned char *d, int sz) { if(sz) data = (unsigned char *)malloc(sz); if(sz && d) memcpy(data, d, sz); size = sz; number = 0; } Frame::~Frame() { free(data); data = NULL; size = 0; }