/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * camera.h * * Fri Oct 29 12:46:38 CEST 2004 * Copyright 2004 Bent Bisballe * deva@aasimon.org ****************************************************************************/ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #ifdef USE_GUI #ifndef __CAMERA_H__ #define __CAMERA_H__ #include #include #include #include #include #include "util.h" #include #include "decoder.h" #include "encoder.h" #include "player.h" #include "thread.h" #include "ffframe.h" #include #include class Camera { public: Camera(const char *ip, const int port); ~Camera(); void setCpr(char *newcpr); void start(); void stop(); void freeze(); void unfreeze(); void snapshot(); private: pthread_t playertid; pthread_t decodetid; pthread_t encodetid; volatile int running; Encoder *encoder; Decoder *decoder; Player *player; Queue *encode_queue; Queue *player_queue; sem_t encode_sem; sem_t player_sem; pthread_mutex_t mutex;// = PTHREAD_MUTEX_INITIALIZER; }; #endif/*__CAMERA_H__*/ #endif/* USE_GUI */