/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * network.h * * Wed Nov 3 21:23:14 CET 2004 * Copyright 2004 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of MIaV. * * MIaV is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MIaV is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MIaV; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "config.h" #ifndef __MIAVLIB_NETWORK_H__ #define __MIAVLIB_NETWORK_H__ #include "socket.h" #include "package.h" #include "frame.h" #include "status.h" // Frame recv buffer sizes. // These should be big enough for every type of frame. #define VFRAMESZ 720*576*4 #define AFRAMESZ 48000*2 class Network { public: Network(Socket *gs); ~Network(); // Raw communication int write(void *buf, int size); int read(void *buf, int size); // Package communication int sendPackage(n_header *h, void* buf, int bufsz); int recvPackage(n_header *h, void* buf, int bufsz); // Frame communication int sendFrame(Frame *frame); Frame *recvFrame(); private: Socket *s; // Frame recv buffer char vframe_buf[VFRAMESZ]; char aframe_buf[AFRAMESZ]; }; #endif/*__NETWORK_H__*/