/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * player.cc * * Mon Mar 6 20:14:25 CET 2006 * Copyright 2006 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of MIaV. * * MIaV is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MIaV is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MIaV; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "player.h" #define WIDTH 720 #define HEIGHT 576 static int num = 0; Player::Player(QWidget *w, Decoder *d) { widget = w; decoder = d; render.init(widget, WIDTH, HEIGHT); connect(this, SIGNAL(timeout()), this, SLOT(show_frame())); dvdecoder.setOutputBuffer(render.getDisplayData()); } Player::~Player() { render.end(); } void Player::show_frame() { char *frame; fprintf(stderr, "Frame!%d\n", num++); frame = decoder->getFrame(); if(frame) { dvdecoder.decode(frame); free(frame); } render.width = widget->width(); render.height = widget->height(); render.display(WIDTH, HEIGHT); } //Hmm ... is this how it should work? void Player::getScreenShot(QImage *image) { double R, G, B; double Y, U, V; char *yuv = render.getDisplayData(); for(int x = 0; x < WIDTH; x++) { for(int y = 0; y < HEIGHT; y++) { Y = yuv[(x + y * WIDTH)]; U = yuv[(x + y * WIDTH)]; V = yuv[(x + y * WIDTH)]; R = Y + 1.4075 * (V - 128); G = Y - (0.3455 * (U - 128)) - (0.7169 * (V - 128)); B = Y + 1.7790 * (U - 128); // QRgb qRgb((unsigned int)R,(unsigned int)G,(unsigned int)B); image->setPixel(x, y, qRgb((unsigned int)R,(unsigned int)G,(unsigned int)B)); } } }