/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * networksender.h * * Mon Mar 6 20:14:35 CET 2006 * Copyright 2006 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of MIaV. * * MIaV is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MIaV is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MIaV; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __MIAV_NETWORKSENDER_H__ #define __MIAV_NETWORKSENDER_H__ #include #include #include #include #include #include #include "tcp_socket.h" #include "network.h" #include // How many steps to do avarage calculation over. #define BUFFERSIZE 100 class NetworkSender : public QThread { public: NetworkSender(QString cpr); ~NetworkSender(); void pushFrame(Frame* frame, bool freeze, bool snapshot); unsigned int queueSize(); void run(); void stop(); double getfps(); private: TCPSocket *socket; Network *network; std::string ip; int port; volatile bool running; QMutex mutex; QSemaphore terminatesemaphore; QSemaphore semaphore; QLinkedList framelist; // Server stats QMutex statusmutex; double fps; // Timer stuff (to calc the fps) long long interval; unsigned int frametime[BUFFERSIZE]; struct timeval time; struct timeval oldtime; void checkPoint(); }; #endif/*__MIAV_NETWORKSENDER_H__*/