/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * networksender.cc * * Mon Mar 6 20:14:35 CET 2006 * Copyright 2006 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of MIaV. * * MIaV is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MIaV is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MIaV; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "networksender.h" #include "configuration.h" #include "info.h" #include #include NetworkSender::NetworkSender(QString cpr) { if(MIaV::config->get("server_addr", &ip)) MIaV::info->error("Could not read the symbol [server_addr] from the conf file!"); if(MIaV::config->get("server_port", &port)) MIaV::info->error("Could not read the symbol [server_port] from the conf file!"); // Connect socket = new TCPSocket(port, ip); if(socket->connect()) { MIaV::info->error("Could not connect to %s on port %d because: %s", ip.c_str(), port, socket->error().c_str()); } network = new Network(socket); fps = 0.0; running = true; gettimeofday(&oldtime, NULL); for(int cnt = 0; cnt < BUFFERSIZE; cnt++) { frametime[cnt] = 41660; } gettimeofday(&time, NULL); interval = 0; fprintf(stderr, "Connect [%p]\n", this); } NetworkSender::~NetworkSender() { sleep(1); // FIXME: This is needed to prevent a crash! // Disconnect delete network; delete socket; fprintf(stderr, "Disconnect [%p]\n", this); } void NetworkSender::pushFrame(Frame* frame, bool freeze, bool snapshot) { if(freeze || snapshot) printf("Freeze: %d Snapshot %d\n", freeze, snapshot); // Frame *frame = new Frame((unsigned char*)framedata); frame->freeze = freeze; frame->shoot = snapshot; mutex.lock(); framelist.push_back(frame); mutex.unlock(); semaphore.release(); } unsigned int NetworkSender::queueSize() { unsigned int sz; mutex.lock(); sz = framelist.size(); mutex.unlock(); return sz; } void NetworkSender::run() { setPriority(QThread::IdlePriority); fprintf(stderr, " Run %p\n", this); while(running) { if(queueSize()) semaphore.acquire(); Frame *frame = NULL; mutex.lock(); if(framelist.isEmpty() == false) frame = framelist.takeLast(); mutex.unlock(); if(frame) { // Send the frame over the network network->sendFrame(frame); if(frame->vframe) delete frame->vframe; if(frame->aframe) delete frame->aframe; delete frame; // Set status statusmutex.lock(); checkPoint(); statusmutex.unlock(); } } terminatesemaphore.release(); // Signal the stop method that the thread has stopped running. fprintf(stderr, " Stop %p\n", this); } void NetworkSender::stop() { running = false; semaphore.release(); // Kick the thread active terminatesemaphore.acquire(); // Wait for the thread to stop } double NetworkSender::getfps() { double f; statusmutex.lock(); f = fps; statusmutex.unlock(); return f; } void NetworkSender::checkPoint() { for(int cnt = BUFFERSIZE - 1; cnt > 0; cnt--) { frametime[cnt] = frametime[cnt-1]; } frametime[0] = (1000000 * time.tv_sec + time.tv_usec) - (1000000 * oldtime.tv_sec + oldtime.tv_usec); oldtime.tv_sec = time.tv_sec; oldtime.tv_usec = time.tv_usec; gettimeofday(&time, NULL); double total = 0.0; for(int cnt = 0; cnt < BUFFERSIZE; cnt++) { total += (double)frametime[cnt]; } fps = 1000000.0 / (total / (double)BUFFERSIZE); }