/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * mainwindow.cc * * Sat Aug 21 19:49:34 2004 * Copyright 2004 deva * deva@aasimon.org ****************************************************************************/ /* * This file is part of MIaV. * * MIaV is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MIaV is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MIaV; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "mainwindow.h" #include "info.h" #include "miav_config.h" #include "splashscreen.h" #include "aboutwindow.h" #include #include "videowidget.h" #include "historywidget.h" // Macro for creating buttons static QPushButton *createButton(char* icon) { QPixmap pixmap(icon); Qt::AspectRatioMode aspect = pixmap.width()setIconSize(pixmap.size()); btn->setIcon(pixmap); return btn; } #include MainWindow::MainWindow(): QWidget() { MIaV::info->log("Starting MIaV v. %s.", VERSION); // Create the overlaying splashscreen SplashScreen splash(this); /* sleep(3); splash.setProgress("Loading some items", 10); sleep(3); splash.setProgress("Established connections",50); sleep(3); */ // Create layout QGridLayout *layout = new QGridLayout(this); setLayout(layout); // Create the videoarea VideoWidget *video = new VideoWidget(); layout->addWidget(video, 0,0, 1,4); // Create the control buttons QPushButton *button; button = createButton(PIXMAP_CPR); layout->addWidget(button, 1,3, 1,1); connect(button, SIGNAL(clicked()), this, SLOT(cpr_clicked())); button = createButton(PIXMAP_RECORD); layout->addWidget(button, 2,0, 1,1); connect(button, SIGNAL(clicked()), this, SLOT(record_clicked())); button = createButton(PIXMAP_SNAPSHOT); layout->addWidget(button, 2,1, 1,1); connect(button, SIGNAL(clicked()), this, SLOT(snapshot_clicked())); button = createButton(PIXMAP_FREEZE); layout->addWidget(button, 2,2, 1,1); connect(button, SIGNAL(clicked()), this, SLOT(freeze_clicked())); button = createButton(PIXMAP_MUTE); layout->addWidget(button, 2,3, 1,1); connect(button, SIGNAL(clicked()), this, SLOT(mute_clicked())); button = createButton(PIXMAP_CLEAR); layout->addWidget(button, 2,4, 1,1); connect(button, SIGNAL(clicked()), this, SLOT(clear_clicked())); // Create history bar history = new HistoryFrame(); layout->addWidget(history, 0,4, 2,1); history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_MUTE))); history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_UNMUTE))); history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_STOP))); history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_RECORD))); history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_FREEZE))); history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_UNFREEZE))); history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_CPR))); history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_CLEAR))); history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_DUMMY))); history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_LOGO_SMALL))); // Create statusbar show(); // setWindowState(Qt::WindowFullScreen); MIaV::info->log("MIaV is ready."); } MainWindow::~MainWindow() { MIaV::info->log("MIaV is shutting down."); MIaV::info->log("MIaV is shut down."); } void MainWindow::about_clicked() { AboutWindow about; about.exec(); } void MainWindow::clear_clicked() { printf("clear\n"); } void MainWindow::cpr_clicked() { } void MainWindow::record_clicked() { } void MainWindow::snapshot_clicked() { history->addHistoryItem(new HistoryWidget(new QPixmap(PIXMAP_LOGO_SMALL))); } void MainWindow::freeze_clicked() { } void MainWindow::mute_clicked() { }