From a420994fe53199747e6d0ba0af473ecc4f940258 Mon Sep 17 00:00:00 2001 From: deva Date: Thu, 28 Apr 2005 18:11:58 +0000 Subject: Moved mutex into queue (made it thread safe), to avoid mutex locking in player, encoder and decoder. --- src/encoder.cc | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'src/encoder.cc') diff --git a/src/encoder.cc b/src/encoder.cc index 878c97d..52a7f93 100644 --- a/src/encoder.cc +++ b/src/encoder.cc @@ -73,12 +73,9 @@ void Encoder::encode() while(*running) { sem_wait(sem); - pthread_mutex_lock(mutex); frame = queue->pop(); - // queue->plength(); - // pthread_mutex_unlock(mutex); - while(frame) { + if(frame) { if(record || (freeze_request != freeze_value) || (shoot_request != shoot_value)) { @@ -97,12 +94,7 @@ void Encoder::encode() n->sendPackage(&h, frame->data, frame->size); } if(frame) delete frame; - - // pthread_mutex_lock(mutex); - frame = queue->pop(); - // queue->plength(); } - pthread_mutex_unlock(mutex); } } -- cgit v1.2.3