From 2f10a73cbbe4333e2a41e87a94eda7fb3d442dc5 Mon Sep 17 00:00:00 2001 From: deva Date: Mon, 17 Mar 2008 09:10:42 +0000 Subject: Major code changes... FFMPEG introduced. Project splitup into subfolders. --- miav/camera.h | 109 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 109 insertions(+) create mode 100644 miav/camera.h (limited to 'miav/camera.h') diff --git a/miav/camera.h b/miav/camera.h new file mode 100644 index 0000000..a0b849a --- /dev/null +++ b/miav/camera.h @@ -0,0 +1,109 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/*************************************************************************** + * camera.h + * + * Fri Oct 29 12:46:38 CEST 2004 + * Copyright 2004 Bent Bisballe + * deva@aasimon.org + ****************************************************************************/ + +/* + * This file is part of MIaV. + * + * MIaV is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * MIaV is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with MIaV; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. + */ +#include "config.h" +#ifdef USE_GUI + +#ifndef __CAMERA_H__ +#define __CAMERA_H__ + +#include +using namespace std; +#include "info.h" + +#include +#include +#include +#include +//#include + +#include "util.h" +#include "queue.h" +#include "decoder.h" +#include "encoder.h" +#include "player.h" +#include "package.h" + +#include "thread.h" +#include "frame.h" + +#include + +/** + * This class represents the symbolic representation of the camera and + * the network functionality. + */ +class Camera { +public: + Camera(Info *ginfo); + ~Camera(); + void connect(const char *ip, + const int port, + int width, int height); + + void setCpr(char *newcpr, char* name); + + // Camera actions + void start(); + void stop(n_savestate save); + void freeze(); + void unfreeze(); + void snapshot(unsigned char *rgb); + + int getQueueLength(); + + // Indirect call to player->resize + void resize(int width, int height, bool showtext); + + void setMute(bool mute); + +private: + // Info object passed to all sub objects. + Info *info; + bool initialized; + + /* // No need for these anymore + pthread_t playertid; + pthread_t decodetid; + pthread_t encodetid; + */ + volatile int running; + + Encoder *encoder; + Decoder *decoder; + Player *player; + + Queue *encode_queue; + Queue *player_queue; + sem_t encode_sem; + sem_t player_sem; + pthread_mutex_t mutex;// = PTHREAD_MUTEX_INITIALIZER; +}; + + +#endif/*__CAMERA_H__*/ + +#endif/* USE_GUI */ -- cgit v1.2.3