diff options
Diffstat (limited to 'src/mov_encoder.h')
-rw-r--r-- | src/mov_encoder.h | 40 |
1 files changed, 23 insertions, 17 deletions
diff --git a/src/mov_encoder.h b/src/mov_encoder.h index 13eb63b..d7e0c17 100644 --- a/src/mov_encoder.h +++ b/src/mov_encoder.h @@ -36,19 +36,19 @@ /* * $Log$ - * Revision 1.9 2005/05/19 14:10:22 deva + * Revision 1.10 2005/05/22 15:49:22 deva + * Added multithreaded encoding support. * + * Revision 1.9 2005/05/19 14:10:22 deva * Multithreading rulez? * * Revision 1.8 2005/05/17 14:30:56 deva * Added code, preparing threaded encoding. * * Revision 1.7 2005/05/09 16:40:20 deva - * * Added optimize yuv conversion code * * Revision 1.6 2005/05/05 20:41:38 deva - * * Removed the last pieces of ffmpeg... replaced it with libfame... * Not quite working yet, but all the major code is in place! * @@ -66,6 +66,7 @@ #include <stdlib.h> #include <string.h> + // Use libfame #include <fame.h> @@ -73,52 +74,57 @@ #include <libdv/dv.h> #include <libdv/dv_types.h> +#include <vector> +using namespace std; + #include "frame.h" -#include "queue.h" #include "util.h" #include "thread.h" +#include <pthread.h> // size specifies the length of the buffer. #define FAME_BUFFER_SIZE (2*720*576*4) // FIXME: One size fits all... class MovEncoder : public Thread { public: - MovEncoder(); + MovEncoder(sem_t *r_sem, + FrameVectorQueue *in, sem_t *in_sem, pthread_mutex_t *in_mutex, + FramePriorityQueue *out, sem_t *out_sem, pthread_mutex_t *out_mutex); ~MovEncoder(); Frame* encode(Frame *frame); void run(); - Queue<Frame> *getResultSequence(); - void encodeSequence(Queue<Frame> *queue); - volatile bool running; private: - // Input queue - Queue<Frame> *inputqueue; - Queue<Frame> *outputqueue; + // Input/Output queues + FrameVectorQueue *inputqueue; + FramePriorityQueue *outputqueue; //thread stuff - sem_t sem; - sem_t done; + sem_t *input_sem; + sem_t *output_sem; + + sem_t *read_sem; + pthread_mutex_t *input_mutex; + pthread_mutex_t *output_mutex; + Frame *encode_video(Frame *frame); void encode_audio(Frame *frame); - // buffer is the buffer where encoded data will be written to. It must be large - // enough to contain a few frames. + // libFAME encoder unsigned char *fame_buffer; fame_parameters_t fame_par; fame_context_t *fame_context; fame_yuv_t yuv; - FILE *f; // libdv decoder dv_decoder_t *dvdecoder; - unsigned char rgb[FAME_BUFFER_SIZE]; + unsigned char picture[FAME_BUFFER_SIZE]; }; #endif |