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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * frame.h
+ *
+ * Mon Nov 15 19:45:07 CET 2004
+ * Copyright 2004 Bent Bisballe
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of MIaV.
+ *
+ * MIaV is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MIaV is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with MIaV; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "config.h"
+#ifndef __FRAME_H__
+#define __FRAME_H__
+
+// Definition of vector
+#include <vector>
+
+class Frame {
+public:
+ Frame(unsigned char *d, int sz);
+ ~Frame();
+
+ unsigned char *data;
+ unsigned int size;
+
+ unsigned int number;
+
+ unsigned int bitrate;
+
+ bool mute;
+
+ bool shoot;
+ int freeze; // 1 is freeze, -1 is unfreeze
+ bool record;
+ char timecode[12];
+
+ bool endOfFrameStream;
+};
+
+typedef std::vector< Frame* > FrameVector;
+
+#endif/*__FRAME_H__*/