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authordeva <deva>2005-07-28 11:23:25 +0000
committerdeva <deva>2005-07-28 11:23:25 +0000
commitdf6bde85bfd7206fc9dca3e84f6bd8a23056d051 (patch)
treec7e91844b2af4486c1bfa72ac273e596e01e89d6 /src/decoder.cc
parent7e34d01db38e0af1bfdb5a20f2f20e8567bfa0b1 (diff)
*** empty log message ***
Diffstat (limited to 'src/decoder.cc')
-rw-r--r--src/decoder.cc57
1 files changed, 0 insertions, 57 deletions
diff --git a/src/decoder.cc b/src/decoder.cc
index 5704347..26351fe 100644
--- a/src/decoder.cc
+++ b/src/decoder.cc
@@ -32,63 +32,6 @@
* along with MIaV; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
-
-/*
- * $Id$
- */
-
-/*
- * $Log$
- * Revision 1.33 2005/06/16 21:28:57 deva
- * Rewrote thread object
- * Fixed bug in mov_encoder (pushed read_sem too many times, whihc lead to
- * growing server queue)
- *
- * Revision 1.32 2005/06/09 11:00:03 deva
- * Added daemon code, and cleaned up using -Wall and -Werror
- *
- * Revision 1.31 2005/06/02 20:45:01 deva
- *
- * Added clear button
- * Optimized the frame handling a little (very little!).
- *
- * Revision 1.30 2005/06/02 15:03:23 deva
- *
- * Fixed crash in network.cc if socket not connected.
- * Added option to skop ecery second frame in player
- *
- * Revision 1.29 2005/05/25 13:11:42 deva
- *
- * Made unfreeze close connection, when no recording is done.
- *
- * Revision 1.28 2005/05/16 16:00:56 deva
- *
- * Lots of stuff!
- *
- * Revision 1.27 2005/05/03 08:31:59 deva
- * Removed the error object, and replaced it with a more generic info object.
- *
- * Revision 1.26 2005/05/02 14:06:55 deva
- * Added unfreeze to decoder (called from camera).
- *
- * Revision 1.25 2005/05/02 10:52:46 deva
- *
- * Fixed bug invoking infinite loop, when snapshot is requested.
- *
- * Revision 1.24 2005/05/02 10:35:23 deva
- * Fixed wrongly showed snapshot thumbnails.
- *
- * Revision 1.23 2005/05/02 09:58:43 deva
- *
- * Fixed initial values of the stae bools.
- *
- * Revision 1.22 2005/05/02 09:50:22 deva
- * Rewrote freeze, shoot and record flags, from encoder to frame.
- *
- * Revision 1.21 2005/05/01 09:56:26 deva
- * Added Id and Log tags to all files
- */
-
#include <config.h>
#ifdef USE_GUI
/*