/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set et sw=2 ts=2: */ /*************************************************************************** * soundplayer.cc * * Fri Sep 5 17:31:28 CEST 2014 * Copyright 2014 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of Kaiman. * * Kaiman is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Kaiman is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Kaiman; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "soundplayer.h" #include #include #include #define BUFSZ 512 SoundPlayer::SoundPlayer() { start(); } SoundPlayer::~SoundPlayer() { running = false; wait(); } void SoundPlayer::run() { printf("SoundPlayer running\n"); ao_initialize(); ao_sample_format sf; memset(&sf, 0, sizeof(sf)); sf.bits = 16; sf.rate = 48000; sf.channels = 2; sf.byte_format = AO_FMT_NATIVE; ao_device *dev = ao_open_live(ao_default_driver_id(), &sf, 0); running = true; short s[BUFSZ]; while(running) { { // Check for new Selection. QMutexLocker lock(&mutex); while(queue.size()) { active.append(queue.front()); queue.pop_front(); } } memset(s, 0, BUFSZ * sizeof(short)); QList::iterator it = active.begin(); while(it != active.end()) { QueueItem &item = *it; for(size_t i = 0; i < BUFSZ; i++) { if(item.pos >= item.size) { it = active.erase(it); goto nextitem; } s[i] += item.samples[item.pos] * 32536 * 0.5; item.pos++; } it++; nextitem: int a = 1;(void)a; } ao_play(dev, (char*)s, BUFSZ * sizeof(short)); } ao_close(dev); ao_shutdown(); } void SoundPlayer::playFile(QString file) { printf(" - playFile(%s)\n", file.toStdString().c_str()); SNDFILE *fh; SF_INFO sf_info; fh = sf_open(file.toStdString().c_str(), SFM_READ, &sf_info); if(!fh) { printf("Load error '%s'\n", file.toStdString().c_str()); return; } size_t size = sf_info.frames * sf_info.channels; float *data = new float[size]; sf_read_float(fh, data, size); sf_close(fh); if(sf_info.channels != 2) { float* stereo_data = new float[sf_info.frames * 2]; for(int i = 0; i < sf_info.frames; ++i) { int c = 0; for(;c < sf_info.channels && c < 2; ++c) { stereo_data[i * 2 + c] = data[i * sf_info.channels + c]; } int last = c - 1; for(;c < 2; ++c) { stereo_data[i * 2 + c] = data[i * sf_info.channels + last]; } } delete[] data; data = stereo_data; size = sf_info.frames * 2; } if(sf_info.samplerate != 48000) { double ratio = 48000.0 / sf_info.samplerate; std::size_t resampled_size = sf_info.frames * 2 * ratio; float *resampled_data = new float[resampled_size + 1]; SRC_DATA s{}; s.data_in = data; s.input_frames = sf_info.frames; s.data_out = resampled_data; s.output_frames = resampled_size + 1; s.src_ratio = ratio; src_simple(&s, SRC_SINC_BEST_QUALITY, 2); delete[] data; data = resampled_data; size = s.output_frames_gen * 2; printf("size: %d\n", (int)size); } QueueItem qi; qi.samples = data; qi.pos = 0; qi.size = size; { QMutexLocker lock(&mutex); queue.append(qi); } }