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#include <uunit.h>
#include "../src/execute.h"
class ExecuteTest
: public uUnit
{
public:
ExecuteTest()
{
uTEST(ExecuteTest::runit);
}
void runit()
{
uASSERT_EQUAL(0, execute("/bin/true", {}, false));
uASSERT_EQUAL(1, execute("/bin/false", {}, false));
uASSERT_EQUAL(1, execute("no-such-binary", {}, false));
}
};
// Registers the fixture into the 'registry'
static ExecuteTest test;
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