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// -*- c++ -*-
#pragma once
#include <vector>
#include <string>
#include <atomic>
#include <list>
#include <memory>
enum class State
{
Unknown,
Ready,
Running,
Done,
Error,
};
class Task
{
public:
Task(const std::vector<std::string>& depends);
int registerDepTasks(const std::list<std::shared_ptr<Task>>& tasks);
bool dirty();
bool ready();
int run();
State state() const;
virtual int clean() = 0 ;
virtual std::vector<std::string> depends() const = 0;
virtual std::string target() const = 0;
protected:
std::atomic<State> task_state{State::Unknown};
virtual int runInner() { return 0; };
virtual bool dirtyInner() { return false; }
std::vector<std::string> dependsStr;
std::list<std::shared_ptr<Task>> dependsTasks;
};
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