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#include "task.h"
#include <unistd.h>
#include <iostream>
Task::Task(const BuildConfiguration& config,
const std::vector<std::string>& depends)
: dependsStr(depends)
, config(config)
, output_system(config.system)
{
}
int Task::registerDepTasks(const std::list<std::shared_ptr<Task>>& tasks)
{
for(auto const& depStr : dependsStr)
{
bool found{false};
for(const auto& task : tasks)
{
if(task->target() == depStr)
{
dependsTasks.push_back(task);
found = true;
}
}
if(!found)
{
std::cerr << "Could not find dependency " << depStr << " needed by " <<
target() << " target\n";
return 1;
}
}
return 0;
}
bool Task::dirty()
{
for(const auto& task : dependsTasks)
{
if(task->dirty())
{
return true;
}
}
return dirtyInner();
}
bool Task::ready()
{
for(const auto& task : dependsTasks)
{
if(task->dirty() || task->state() == State::Running)
{
return false;
}
}
task_state.store(State::Ready);
return true;
}
int Task::run()
{
if(task_state.load() == State::Done)
{
return 0;
}
task_state.store(State::Running);
auto ret = runInner();
if(ret == 0)
{
task_state.store(State::Done);
}
else
{
task_state.store(State::Error);
}
return ret;
}
State Task::state() const
{
return task_state.load();
}
const BuildConfiguration& Task::buildConfig() const
{
return config;
}
TargetType Task::targetType() const
{
return target_type;
}
Language Task::sourceLanguage() const
{
return source_language;
}
OutputSystem Task::outputSystem() const
{
return output_system;
}
std::string Task::compiler() const
{
switch(sourceLanguage())
{
case Language::C:
switch(outputSystem())
{
case OutputSystem::Host:
return getConfiguration(cfg::host_cc, "/usr/bin/gcc");
case OutputSystem::Build:
return getConfiguration(cfg::build_cc, "/usr/bin/gcc");
}
case Language::Cpp:
switch(outputSystem())
{
case OutputSystem::Host:
return getConfiguration(cfg::host_cxx, "/usr/bin/g++");
case OutputSystem::Build:
return getConfiguration(cfg::build_cxx, "/usr/bin/g++");
}
default:
std::cerr << "Unknown CC target type\n";
exit(1);
break;
}
}
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