#include <uunit.h>

#include <execute.h>

class ExecuteTest
	: public uUnit
{
public:
	ExecuteTest()
	{
		uTEST(ExecuteTest::runit);
	}

	void runit()
	{
		uASSERT_EQUAL(0, execute("/bin/true", {}, false));
		uASSERT_EQUAL(1, execute("/bin/false", {}, false));
		uASSERT_EQUAL(1, execute("no-such-binary", {}, false));
	}
};

// Registers the fixture into the 'registry'
static ExecuteTest test;