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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * painter.cc
+ *
+ * Wed Oct 12 19:48:45 CEST 2011
+ * Copyright 2011 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "painter.h"
+
+#include "window.h"
+
+#include <string.h>
+
+GUI::Painter::Painter(GUI::Widget *widget)
+{
+ this->widget = widget;
+ widget->window()->beginPaint();
+ pixbuf = &widget->pixbuf;
+ colour = Colour(0, 0, 0, 0.5);
+}
+
+GUI::Painter::~Painter()
+{
+ widget->window()->endPaint();
+ flush();
+}
+
+void GUI::Painter::setColour(Colour colour)
+{
+ this->colour = colour;
+}
+
+void GUI::Painter::plot(int x, int y, double c)
+{
+ // plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1)
+ pixbuf->addPixel(x, y,
+ (unsigned char)(colour.red * 255.0),
+ (unsigned char)(colour.green * 255.0),
+ (unsigned char)(colour.blue * 255.0),
+ (unsigned char)(colour.alpha * 255 * c));
+
+}
+
+#include <math.h>
+double GUI::Painter::ipart(double x)
+{
+ return floor(x); //integer part of x'
+}
+
+double GUI::Painter::round(double x)
+{
+ return ipart(x + 0.5);
+}
+
+double GUI::Painter::fpart(double x)
+{
+ return x - ipart(x);//'fractional part of x'
+}
+
+double GUI::Painter::rfpart(double x)
+{
+ return 1 - fpart(x);
+}
+
+
+#define SWAP(x, y) { int tmp = x; x = y; y = tmp; }
+void GUI::Painter::drawLine(int x0, int y0, int x1, int y1)
+{
+ bool steep = abs(y1 - y0) > abs(x1 - x0);
+
+ if(steep) {
+ SWAP(x0, y0);
+ SWAP(x1, y1);
+ }
+ if(x0 > x1) {
+ SWAP(x0, x1);
+ SWAP(y0, y1);
+ }
+
+ double dx = x1 - x0;
+ double dy = y1 - y0;
+ double gradient = dy / dx;
+
+ // Handle first endpoint:
+ double xend = round(x0);
+ double yend = y0 + gradient * (xend - x0);
+ //double xgap = rfpart(x0 + 0.5);
+ double xpxl1 = xend; //this will be used in the main loop
+ double ypxl1 = ipart(yend);
+
+ if(steep) {
+ plot(ypxl1, xpxl1, 1);
+ //plot(ypxl1, xpxl1, rfpart(yend) * xgap);
+ //plot(ypxl1+1, xpxl1, fpart(yend) * xgap);
+ } else {
+ plot(xpxl1, ypxl1, 1);
+ //plot(xpxl1, ypxl1 , rfpart(yend) * xgap);
+ //plot(xpxl1, ypxl1+1, fpart(yend) * xgap);
+ }
+
+ double intery = yend + gradient; // first y-intersection for the main loop
+
+ // Handle second endpoint:
+ xend = round(x1);
+ yend = y1 + gradient * (xend - x1);
+ //xgap = fpart(x1 + 0.5);
+ double xpxl2 = xend; //this will be used in the main loop
+ double ypxl2 = ipart(yend);
+
+ if(steep) {
+ plot(ypxl2, xpxl2, 1);
+ //plot(ypxl2 , xpxl2, rfpart(yend) * xgap);
+ //plot(ypxl2+1, xpxl2, fpart(yend) * xgap);
+ } else {
+ plot(xpxl2, ypxl2, 1);
+ //plot(xpxl2, ypxl2, rfpart(yend) * xgap);
+ //plot(xpxl2, ypxl2+1, fpart(yend) * xgap);
+ }
+
+ // main loop
+ for(int x = xpxl1 + 1; x <= xpxl2 - 1; x++) {
+ if(steep) {
+ plot(ipart(intery) , x, rfpart(intery));
+ plot(ipart(intery)+1, x, fpart(intery));
+ } else {
+ plot(x, ipart (intery), rfpart(intery));
+ plot(x, ipart (intery)+1, fpart(intery));
+ }
+ intery += gradient;
+ }
+}
+
+void GUI::Painter::drawRectangle(int x1, int y1, int x2, int y2)
+{
+ drawLine(x1, y1, x2 - 1, y1);
+ drawLine(x2, y1, x2, y2 - 1);
+ drawLine(x1 + 1, y2, x2, y2);
+ drawLine(x1, y1 + 1, x1, y2);
+}
+
+void GUI::Painter::drawFilledRectangle(int x1, int y1, int x2, int y2)
+{
+ for(int y = y1; y < y2; y++) {
+ drawLine(x1, y, x2, y);
+ }
+}
+
+void GUI::Painter::clear()
+{
+ for(int x = 0; x < (int)pixbuf->width; x++) {
+ for(int y = 0; y < (int)pixbuf->height; y++) {
+ pixbuf->setPixel(x, y, 0, 0, 0, 0);
+ }
+ }
+}
+
+void GUI::Painter::drawText(int x0, int y0, GUI::Font &font, std::string text,
+ bool nocolour)
+{
+ PixelBufferAlpha *textbuf = font.render(text);
+ if(nocolour) {
+ for(size_t x = 0; x < textbuf->width; x++) {
+ for(size_t y = 0; y < textbuf->height; y++) {
+ unsigned char r,g,b,a;
+ textbuf->pixel(x, y, &r, &g, &b, &a);
+ pixbuf->addPixel(x + x0, y + y0 - textbuf->height, r,g,b,a);
+ }
+ }
+ } else {
+ for(size_t x = 0; x < textbuf->width; x++) {
+ for(size_t y = 0; y < textbuf->height; y++) {
+ unsigned char r,g,b,a;
+ textbuf->pixel(x, y, &r, &g, &b, &a);
+ pixbuf->addPixel(x + x0, y + y0 - textbuf->height,
+ colour.red * 255,
+ colour.green * 255,
+ colour.blue * 255,
+ colour.alpha * a);
+ }
+ }
+ }
+
+ delete textbuf;
+}
+
+#include <stdio.h>
+void GUI::Painter::drawPoint(int x, int y)
+{
+ pixbuf->setPixel(x, y,
+ (unsigned char)(colour.red * 255.0),
+ (unsigned char)(colour.green * 255.0),
+ (unsigned char)(colour.blue * 255.0),
+ (unsigned char)(colour.alpha * 255.0));
+}
+
+#if 0
+static double distance(double r, double y)
+{
+ double real_point = sqrt(pow(r, 2) - pow(y, 2));
+ return ceil(real_point) - real_point;
+}
+
+double new_color(double i) {
+ return i * 127;
+}
+
+void GUI::Painter::drawCircle(int cx, int cy, double radius)
+{
+ // wu_circle($image, $r, $color, $offset_x = null, $offset_y = null) {
+ //$red = $color["red"];
+ //$green = $color["green"];
+ //$blue = $color["blue"];
+ int offset_x = cx;
+ int offset_y = cy;
+ int x = radius;
+ // int xx = radius;
+ int y = -1;
+ // int yy = -1;
+ double t = 0;
+ //$color = imagecolorallocate($image, $red, $green, $blue);
+ while(x > y) {
+ y++;
+ double current_distance = distance(radius, y);
+ if(current_distance < t) {
+ x--;
+ }
+
+ double trasparency = new_color(current_distance);
+ double alpha = trasparency;
+ double alpha2 = 127.0 - trasparency;
+
+ double color = 1;
+
+ plot(x + offset_x, y + offset_y, color);
+ plot(x + offset_x - 1, y + offset_y, alpha2 );
+ plot(x + offset_x + 1, y + offset_y, alpha );
+
+ plot(y + offset_x, x + offset_y, color);
+ plot(y + offset_x, x + offset_y - 1, alpha2);
+ plot(y + offset_x, x + offset_y + 1, alpha);
+
+ plot(offset_x - x , y + offset_y, color);
+ plot(offset_x - x + 1, y + offset_y, alpha2);
+ plot(offset_x - x - 1, y + offset_y, alpha);
+
+ plot(offset_x - y, x + offset_y, color);
+ plot(offset_x - y, x + offset_y - 1, alpha2);
+ plot(offset_x - y, x + offset_y + 1, alpha);
+
+ plot(x + offset_x, offset_y - y, color);
+ plot(x + offset_x - 1, offset_y - y, alpha2);
+ plot(x + offset_x + 1, offset_y - y, alpha);
+
+ plot(y + offset_x, offset_y - x, color);
+ plot(y + offset_x, offset_y - x - 1, alpha);
+ plot(y + offset_x, offset_y - x + 1, alpha2);
+
+ plot(offset_x - y, offset_y - x, color);
+ plot(offset_x - y, offset_y - x - 1, alpha);
+ plot(offset_x - y, offset_y - x + 1, alpha2);
+
+ plot(offset_x - x, offset_y - y, color);
+ plot(offset_x - x - 1, offset_y - y, alpha);
+ plot(offset_x - x + 1, offset_y - y, alpha2);
+
+ t = current_distance;
+ }
+}
+#else
+static void plot4points(GUI::Painter *p, int cx, int cy, int x, int y)
+{
+ p->drawPoint(cx + x, cy + y);
+ if(x != 0) p->drawPoint(cx - x, cy + y);
+ if(y != 0) p->drawPoint(cx + x, cy - y);
+ if(x != 0 && y != 0) p->drawPoint(cx - x, cy - y);
+}
+
+void GUI::Painter::drawCircle(int cx, int cy, double radius)
+{
+ int error = -radius;
+ int x = radius;
+ int y = 0;
+
+ while(x >= y) {
+ plot4points(this, cx, cy, x, y);
+ if(x != y) plot4points(this, cx, cy, y, x);
+
+ error += y;
+ ++y;
+ error += y;
+
+ if(error >= 0) {
+ --x;
+ error -= x;
+ error -= x;
+ }
+ }
+}
+#endif
+
+static void plot4lines(GUI::Painter *p, int cx, int cy, int x, int y)
+{
+ p->drawLine(cx + x, cy + y, cx - x, cy + y);
+ if(x != 0) p->drawLine(cx - x, cy + y, cx + x, cy + y);
+ if(y != 0) p->drawLine(cx + x, cy - y, cx - x, cy - y);
+ if(x != 0 && y != 0) p->drawLine(cx - x, cy - y, cx + x, cy - y);
+}
+
+void GUI::Painter::drawFilledCircle(int cx, int cy, int radius)
+{
+ int error = -radius;
+ int x = radius;
+ int y = 0;
+
+ while(x >= y) {
+ plot4lines(this, cx, cy, x, y);
+ if(x != y) plot4lines(this, cx, cy, y, x);
+
+ error += y;
+ ++y;
+ error += y;
+
+ if(error >= 0) {
+ --x;
+ error -= x;
+ error -= x;
+ }
+ }
+}
+
+void GUI::Painter::drawImage(int x0, int y0, GUI::Image *image)
+{
+ size_t fw = image->width();
+ size_t fh = image->height();
+
+ for(size_t x = 0; x < fw; x++) {
+ for(size_t y = 0; y < fh; y++) {
+ GUI::Colour c = image->getPixel(x, y);
+ pixbuf->addPixel(x0 + x, y0 + y, c);
+ }
+ }
+}
+
+void GUI::Painter::drawImageStretched(int x0, int y0, GUI::Image *image,
+ int w, int h)
+{
+ if(w < 1 || h < 1) return;
+
+ float fw = image->width();
+ float fh = image->height();
+
+ for(int x = 0; x < w; x++) {
+ for(int y = 0; y < h; y++) {
+ int lx = ((float)x/(float)w)*fw;
+ int ly = ((float)y/(float)h)*fh;
+ GUI::Colour c = image->getPixel(lx, ly);
+ pixbuf->addPixel(x0 + x, y0 + y, c);
+ }
+ }
+}
+
+void GUI::Painter::drawBox(int x, int y, Box *box, int width, int height)
+{
+ int dx = x;
+ int dy = y;
+
+ // Top:
+
+ drawImage(dx, dy, box->topLeft);
+
+ dx += box->topLeft->width();
+ if(dx < 0 || dy < 0) return;
+
+ drawImageStretched(dx, dy, box->top,
+ width - box->topRight->width() - box->topLeft->width(),
+ box->top->height());
+
+ dx = x + width - box->topRight->width();
+ if(dx < 0 || dy < 0) return;
+
+ drawImage(dx, dy, box->topRight);
+
+ // Center
+ dy = y + box->topLeft->height();
+ dx = x + box->left->width();
+ if(dx < 0 || dy < 0) return;
+
+ drawImageStretched(dx, dy, box->center,
+ width - box->left->width() - box->right->width(),
+ height - box->topLeft->height() - box->bottomLeft->height());
+
+ // Mid:
+ dx = x;
+ dy = y + box->topLeft->height();
+ if(dx < 0 || dy < 0) return;
+
+ drawImageStretched(dx, dy, box->left, box->left->width(),
+ height - box->topLeft->height() - box->bottomLeft->height());
+
+ dx = x + width - box->right->width();
+ dy = y + box->topRight->height();
+ if(dx < 0 || dy < 0) return;
+
+ drawImageStretched(dx, dy, box->right,
+ box->right->width(),
+ height - box->topRight->height() - box->bottomRight->height());
+
+ // Bottom:
+ dx = x;
+ dy = y + height - box->bottomLeft->height();
+ if(dx < 0 || dy < 0) return;
+
+ drawImage(dx, dy, box->bottomLeft);
+
+ dx += box->bottomLeft->width();
+ if(dx < 0 || dy < 0) return;
+
+ drawImageStretched(dx, dy, box->bottom,
+ width - box->bottomRight->width() - box->bottomLeft->width(),
+ box->bottom->height());
+
+ dx = x + width - box->bottomRight->width();
+ if(dx < 0 || dy < 0) return;
+
+ drawImage(dx, dy, box->bottomRight);
+}
+
+void GUI::Painter::drawBar(int x, int y, Bar *bar, int width, int height)
+{
+ if(width < ((int)bar->left->width() + (int)bar->right->width() + 1)) {
+ width = bar->left->width() + bar->right->width() + 1;
+ }
+ drawImageStretched(x, y,
+ bar->left,
+ bar->left->width(), height);
+
+ drawImageStretched(x + bar->left->width(), y,
+ bar->center,
+ width - bar->left->width() - bar->right->width(), height);
+
+ drawImageStretched(x + width - bar->left->width(), y,
+ bar->right,
+ bar->right->width(), height);
+}
+
+void GUI::Painter::flush()
+{
+#ifdef X11
+ // Send the "DrawLine" request to the server
+ //XFlush(gctx->display);
+#endif/*X11*/
+}
+
+#ifdef TEST_PAINTER
+//Additional dependency files
+//deps:
+//Required cflags (autoconf vars may be used)
+//cflags:
+//Required link options (autoconf vars may be used)
+//libs:
+#include "test.h"
+
+TEST_BEGIN;
+
+// TODO: Put some testcode here (see test.h for usable macros).
+
+TEST_END;
+
+#endif/*TEST_PAINTER*/