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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * nativewindow_pugl.h
+ *
+ * Fri Dec 28 18:45:56 CET 2012
+ * Copyright 2012 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#ifndef __DRUMGIZMO_NATIVEWINDOW_PUGL_H__
+#define __DRUMGIZMO_NATIVEWINDOW_PUGL_H__
+#endif/*__DRUMGIZMO_NATIVEWINDOW_PUGL_H__*/
+
+#include "nativewindow.h"
+
+#include "window.h"
+
+#include "pugl.h"
+
+#ifdef __APPLE__
+# include <OpenGL/glu.h>
+#else
+# include <GL/glu.h>
+# include <GL/glext.h>
+# include <GL/gl.h>
+#endif
+
+namespace GUI {
+
+class Window;
+class NativeWindowPugl : public NativeWindow {
+public:
+ NativeWindowPugl(GUI::Window *window);
+ ~NativeWindowPugl();
+
+ void init();
+ void setFixedSize(int width, int height);
+ void resize(int width, int height);
+ void move(int x, int y);
+ void show();
+ void setCaption(const std::string &caption);
+ void hide();
+ void handleBuffer();
+ void redraw();
+ void grabMouse(bool grab);
+
+ bool hasEvent();
+ Event *getNextEvent();
+
+private:
+ GUI::Window *window;
+ PuglView* view;
+};
+
+};